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path: root/src/script/cpp_api/s_node.cpp
AgeCommit message (Expand)Author
2021-03-30Degrotate support for mesh nodes (#7840)Vitaliy
2021-01-31Fix minetest.dig_node returning true when node isn't diggable (#10890)rubenwardy
2021-01-29Rework use_texture_alpha to provide three opaque/clip/blend modessfan5
2020-05-27Value copy / allocation optimizations mostly in server, SAO and serialize codesfan5
2019-08-10Merge pull request #8776 from osjc/FixGetNodeJozef Behran
2018-06-30Modernize lua read (part 2 & 3): C++ templating assurance (#7410)Loïc Blot
2018-02-10Node definition manager refactor (#7016)Dániel Juhász
2017-10-07Unkown nodes: Provide position on interact (#6505)SmallJoker
2017-09-01Remove nodeupdate completely (#6358)Rui
2017-08-20Modernize source code: last part (#6285)Loïc Blot
2017-07-11Add 'plantlike_rooted' drawtypenumber Zero
2017-06-10Order es_DrawType exactly like enum NodeDrawType in nodedef.h (#5946)Thomas--S
2017-04-25Fix various points reported by cppcheck (#5656)Loïc Blot
2017-04-22Add on_flood() callback.Auke Kok
2017-03-30Paramtype2: Add missing type CPT2_GLASSLIKE_LIQUID_LEVELparamat
2017-01-23Add hardware node coloring. Includes:Dániel Juhász
2016-08-26Make plantlike drawtype more funAuke Kok
2016-03-12Nodebox: Allow nodeboxes to "connect"Auke Kok
2015-10-04Add new ContentParamType2 "CPT2_DEGROTATE"est31
2015-08-27Push error handler afresh each time lua_pcall is usedKahrl
2015-08-05Improve Script CPP API diagnosticskwolekr
2015-05-19Replace instances of std::map<std::string, std::string> with StringMapkwolekr
2014-10-18Add meshnode drawtype.RealBadAngel
2014-10-07Fix object reference pushing functions when called from coroutinesShadowNinja
2014-10-02Add optional framed glasslike drawtypeBlockMen
2014-09-21Add firelike drawtypeTriBlade9
2014-04-27Only push the Lua error handler onceShadowNinja
2014-01-23Pass pointed_thing to on_punch and minetest.register_on_punchnode callbacksShadowNinja
2013-11-15Pass a errfunc to lua_pcall to get a tracebackShadowNinja
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-07-27Weather supportproller
2013-07-13Leveled nodeboxproller
2013-05-25Move scriptapi to separate folder (by sapier)sapier