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path: root/src/script/cpp_api/s_inventory.cpp
AgeCommit message (Expand)Author
2018-04-02Run callback in IDropAction, refactor function argumentsSmallJoker
2017-08-20Modernize source code: last part (#6285)Loïc Blot
2015-08-27Push error handler afresh each time lua_pcall is usedKahrl
2015-08-12SAPI: Track last executed mod and include in error messageskwolekr
2015-08-05Improve Script CPP API diagnosticskwolekr
2014-10-07Fix object reference pushing functions when called from coroutinesShadowNinja
2014-05-08Use "core" namespace internallyShadowNinja
2014-04-27Only push the Lua error handler onceShadowNinja
2014-03-15Add more informative error messages for inventory and item method errorsShadowNinja
2014-03-15Remove lua_State parameter from LuaError::LuaErrorShadowNinja
2014-03-15Revert "Make sure we get a stacktrace for as many lua errors as possible"ShadowNinja
2014-03-15Make sure we get a stacktrace for as many lua errors as possibleSfan5
2014-03-09Correct misleading detached inventory error messageCiaran Gultnieks
2013-12-18Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja
2013-11-15Pass a errfunc to lua_pcall to get a tracebackShadowNinja
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-05-25Move scriptapi to separate folder (by sapier)sapier