Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-03-27 | Clean up and tweak build system | ShadowNinja | |
* Combine client and server man pages. * Update unit test options and available databases in man page. * Add `--worldname` to man page. * Fix a bunch of places where `"Minetest"` was used directly instead of `PROJECT_NAME`. * Disable server build by default on all operating systems. * Make `ENABLE_FREETYPE` not fail if FreeType isn't found. * Enable LevelDB, Redis, and FreeType detection by default. * Remove the `VERSION_PATCH_ORIG` hack. * Add option to search for and use system JSONCPP. * Remove broken LuaJIT version detection. * Rename `DISABLE_LUAJIT` to `ENABLE_LUAJIT`. * Rename `minetest_*` variables in `version.{h,cpp}` to `g_*`. * Clean up style of CMake files. | |||
2015-03-07 | Don't use luaL_checkstring to read node names, it's only for arguments | ShadowNinja | |
This caused confusing error messages like "argument #4 to set_node is not a string." | |||
2015-03-07 | For usages of assert() that are meant to persist in Release builds (when ↵ | Craig Robbins | |
NDEBUG is defined), replace those usages with persistent alternatives | |||
2015-01-04 | Remove freezemelt (the remainder of proller nonsense) | kwolekr | |
2014-12-27 | Redefine NodeResolver interface and replace with callback mechanism | kwolekr | |
2014-12-10 | Move get_schematic and read_schematic to l_mapgen.cpp | kwolekr | |
2014-12-10 | Remove get_noiseparams function. read_noiseparams should be used from now on | kwolekr | |
2014-12-07 | Add flags and lacunarity as new noise parameters | kwolekr | |
Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups | |||
2014-12-06 | Schematics: Fix minetest.place_schematic() when defined by a Lua table | kwolekr | |
2014-11-26 | Don't corrupt stepheight when setting other properties | Ciaran Gultnieks | |
2014-11-13 | Add option 'eased' to NoiseParams | SmallJoker | |
Signed-off-by: Craig Robbins <kde.psych@gmail.com> | |||
2014-11-12 | Add Generator Element Management framework | kwolekr | |
Add BiomeManager, OreManager, DecorationManager, and SchematicManager | |||
2014-11-01 | Split up mapgen.cpp | kwolekr | |
2014-10-26 | Add NodeResolver and clean up node name -> content ID resolution system | kwolekr | |
2014-10-19 | Custom collision boxes node property. | RealBadAngel | |
2014-10-18 | Add meshnode drawtype. | RealBadAngel | |
2014-08-23 | Fix LuaJIT exception wrapper | Kahrl | |
2014-05-08 | Use "core" namespace internally | ShadowNinja | |
2014-04-29 | Add proper lua api deprecated handling | sapier | |
2014-04-12 | Use integers instead of float values | BlockMen | |
2014-03-15 | Remove lua_State parameter from LuaError::LuaError | ShadowNinja | |
2014-03-15 | Revert "Make sure we get a stacktrace for as many lua errors as possible" | ShadowNinja | |
This reverts commit 362ef5f6ced862daa4733034810d0b07e2ad5d89. Stack tracebacks couldn't be generated in LuaError::LuaError anyway and this caused a second, empty traceback in most cases. In cases where there wasn't annother traceback the stack had already unwound and the traceback was empty. | |||
2014-03-15 | Make sure we get a stacktrace for as many lua errors as possible | Sfan5 | |
2014-03-08 | Update set_mapgen_params and set_gen_notify Lua API to use new flag format | kwolekr | |
2014-02-15 | Add minetest.set_noiseparam_defaults() Lua API | kwolekr | |
2014-02-09 | Define strlcpy on platforms that do not have it | kwolekr | |
2014-02-09 | Add capability to read table flag fields from Lua API | kwolekr | |
2014-02-08 | Make flag strings clear specified flag with 'no' prefix | kwolekr | |
Remove flagmask field from set_mapgen_params table Add small bits of needed documentation | |||
2014-01-19 | Schematic: Read slice probability table from schematic descriptors | kwolekr | |
2014-01-11 | Add maximum recursion depth to read_json_value | ShadowNinja | |
2014-01-11 | Rename get_json_value to read_json_value | ShadowNinja | |
2013-12-30 | Fix InventoryList reading order | ShadowNinja | |
Lua does not guarantee that the indexes of a table will be in numerical order. | |||
2013-12-18 | Don't throw a error when writing JSON fails | ShadowNinja | |
2013-12-18 | Add 'minetest.write_json' | ShadowNinja | |
2013-12-18 | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | |
2013-12-07 | Move script_run_callbacks to Lua | ShadowNinja | |
2013-12-03 | Shaders rework. | RealBadAngel | |
2013-11-30 | Optimize table creation | ShadowNinja | |
2013-11-21 | Fix possible implicit conversion of NULL to std::string | kwolekr | |
2013-11-16 | fixed array limit check when reading Lua specialtiles table | MetaDucky | |
2013-11-15 | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | |
2013-09-10 | Add offset to automatic_face_movement_dir | PilzAdam | |
2013-09-02 | Add minetest.parse_json, engine.parse_json | Kahrl | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-08-13 | Add support for entities to automatic face movement direction | sapier | |
2013-08-11 | Decoration: Fix schematic probability mess with new MTS file version | kwolekr | |
2013-08-06 | Add support for different drowning damage and allow drowning in other nodetypes | BlockMen | |
2013-07-30 | Add support for setting stepheight for entities | sapier | |
2013-07-27 | Weather support | proller | |
2013-07-20 | Add an option to disable object <-> object collision for Lua entities | PilzAdam | |