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AgeCommit message (Expand)Author
2021-09-11Make sure relevant std::stringstreams are set to binarysfan5
2021-09-10Clean up/improve some scriptapi error handling codesfan5
2021-08-28Remove redundant on_dieplayer callssavilli
2021-08-21HUD: Reject and warn on invalid stat types (#11548)SmallJoker
2021-07-27Add bold, italic and monospace font styling for HUD text elements (#11478)sfan5
2021-06-30Inventory: Make addList() consistent (#11382)SmallJoker
2021-06-20Inventory: show error on invalid list names (#11368)SmallJoker
2021-06-04Add metatables to lua vectors (#11039)DS
2021-05-03fix: some code tidy about includes & irr namespacesLoic Blot
2021-05-03refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu...Loic Blot
2021-03-30Degrotate support for mesh nodes (#7840)Vitaliy
2021-03-09Use place_param2 client-side for item appearance & prediction (#11024)sfan5
2021-02-17Add nametag background setting and object property (#10937)rubenwardy
2021-02-17Fix short_description fallback order (#10943)rubenwardy
2021-01-29Rework use_texture_alpha to provide three opaque/clip/blend modessfan5
2021-01-29Drop never documented 'alpha' property from nodedefsfan5
2021-01-21Removed some obsolete code (#10562)Zughy
2020-11-04Fix ObjectRef errors due to lua_isnil() (#10564)Zughy
2020-10-31Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan5
2020-10-13Pass ContentFeatures as reference to read_content_features (#10464)JosiahWI
2020-10-09Add a short_description to be used by mods (#8980)DS
2020-10-05Remove unused functions reported by cppcheck (#10463)SmallJoker
2020-08-12Fix precision not working in hud_change (#10186)Lars Müller
2020-07-09Quick workaround for crashing destructor on Mingw32sfan5
2020-06-16Make shading of CAOs optional (#10033)Danila Shutov
2020-06-01Lua API: Log incorrect parameter types as error (#9954)SmallJoker
2020-05-20CSM: Fix crashing minetest.get_item_def()sfan5
2020-05-19Rework functionality of leveled nodes (#9852)Wuzzy
2020-05-11Damage texture modifier (#9833)Lars Müller
2020-05-11Add support for statbar “off state” icons (#9462)Wuzzy
2020-05-06Expose collided objects in moveresultsfan5
2020-05-05Rename moveresult speed to velocitySmallJoker
2020-04-27Expose collision information to LuaEntity on_stepsfan5
2020-04-27Script: Enforce type checks if not nil (#9748)SmallJoker
2020-04-22Fix configuration caching in log_deprecated (#9697)HybridDog
2020-04-15Fix parsing JSON with large integers (#9674)sfan5
2020-04-14scriptapi: Some small optimizations to value pushing (#9669)sfan5
2020-04-11Improve waypoints and add image variant (#9480)Lars Müller
2020-04-11Fix broken config check in 659245asfan5
2020-04-11Move PlayerSAO to dedicated filesLoic Blot
2020-04-11Move serveractiveobject & unitsaoLoic Blot
2020-04-08Work around LuaJIT issues on aarch64 (#9614)sfan5
2020-04-04Fix 'the the' typos in comments (#9554)LNJ
2020-03-05set_sky improvements, set_sun, set_moon and set_starsJordach
2020-02-23Move core.get_connected_players() implementation to C++sfan5
2020-02-23Refactor Script API's log_deprecatedsfan5
2020-02-01Improve core.sound_play with ephemeral sounds and player exclusionsfan5
2020-01-22Remove unused weight property from objects (#9320)Wuzzy
2019-12-06Add z-index management to HUDPierre-Yves Rollo