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c_internal.cpp
Age
Commit message (
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Author
2020-10-31
Fix segfault in deprecation logging due to tail call, log by default (#10174)
rubenwardy
2020-04-22
Fix configuration caching in log_deprecated (#9697)
HybridDog
2020-04-04
Fix 'the the' typos in comments (#9554)
LNJ
2020-02-23
Refactor Script API's log_deprecated
sfan5
2018-11-28
Clean up stack after script_get_backtrace (#7854)
Michael Muller
2018-07-22
Add a MSVC / Windows compatible snprintf function (#7353)
nOOb3167
2018-05-14
Fix segfault in player migration and crash in log_deprecated
SmallJoker
2017-11-27
Hint at problematic code when logging deprecated calls
sfan5
2017-06-30
Create a filesystem abstraction layer for CSM and only allow accessing files ...
red-001
2015-10-17
Fix crash regression when invsize formspec gets used
est31
2015-10-15
Use warningstream for deprecated field messages and refactor log_deprecated
ShadowNinja
2015-08-27
Push error handler afresh each time lua_pcall is used
Kahrl
2015-08-12
SAPI: Track last executed mod and include in error messages
kwolekr
2015-08-10
Display Lua memory usage at the time of Out-of-Memory error
kwolekr
2015-08-05
Improve Script CPP API diagnostics
kwolekr
2015-05-16
Add mod security
ShadowNinja
2015-04-01
Move globals from main.cpp to more sane locations
Craig Robbins
2015-03-07
For usages of assert() that are meant to persist in Release builds (when NDEB...
Craig Robbins
2014-08-23
Fix LuaJIT exception wrapper
Kahrl
2014-05-08
Use "core" namespace internally
ShadowNinja
2014-04-29
Add proper lua api deprecated handling
sapier
2014-03-15
Remove lua_State parameter from LuaError::LuaError
ShadowNinja
2014-03-15
Revert "Make sure we get a stacktrace for as many lua errors as possible"
ShadowNinja
2014-03-15
Make sure we get a stacktrace for as many lua errors as possible
Sfan5
2013-12-18
Handle LuaErrors in Lua -> C++ calls on LuaJIT
ShadowNinja
2013-12-07
Move script_run_callbacks to Lua
ShadowNinja
2013-11-21
Fix possible implicit conversion of NULL to std::string
kwolekr
2013-11-15
Pass a errfunc to lua_pcall to get a traceback
ShadowNinja
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-05-25
Move scriptapi to separate folder (by sapier)
sapier