Age | Commit message (Expand) | Author |
2022-12-12 | Fix `plantlike_rooted` world-aligned node base textures (#12994) | Jude Melton-Houghton |
2022-11-09 | Fix typos and en_US/en_GB inconsistency in various files (#12902) | Abdou-31 |
2022-10-18 | Implement vector and node conversion in Lua (#12609) | Jude Melton-Houghton |
2022-07-14 | Add check_mod_configuration to main menu | rubenwardy |
2022-06-20 | Re-order sound-related code (#12382) | SmallJoker |
2022-05-02 | Refactor some Lua API functions in preparation for async env | sfan5 |
2022-03-29 | Fix the documentation of InvRef:get_lists() and clean up code (#12150) | DS |
2021-08-21 | HUD: Reject and warn on invalid stat types (#11548) | SmallJoker |
2021-05-03 | fix: some code tidy about includes & irr namespaces | Loic Blot |
2021-05-03 | refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu... | Loic Blot |
2020-10-13 | Pass ContentFeatures as reference to read_content_features (#10464) | JosiahWI |
2020-04-27 | Expose collision information to LuaEntity on_step | sfan5 |
2019-07-30 | Move the clamping of hp/breath when their maximums change to read_object_prop... | Beha |
2018-08-16 | Raycast: export exact pointing location (#6304) | Dániel Juhász |
2018-02-10 | Node definition manager refactor (#7016) | Dániel Juhász |
2018-01-20 | [CSM] Add basic HUD manipulation. (#6067) | red-001 |
2017-08-20 | Modernize source code: last part (#6285) | Loïc Blot |
2017-08-17 | C++ modernize: Pragma once (#6264) | Loïc Blot |
2017-05-21 | [CSM] Add function to get the definition of items (#5732) | bigfoot547 |
2017-05-20 | Fix CSM crash (#5779) | red-001 |
2017-04-29 | [CSM] Add event on_place_node API lua (#5548) | Vincent Glize |
2017-04-19 | Fix various copy instead of const ref reported by cppcheck (#5615) | Loïc Blot |
2017-04-08 | Hardware coloring for itemstacks | Dániel Juhász |
2017-03-13 | Add `get_wielded_item` | red-001 |
2017-01-18 | Add particle animation, glow | sfan5 |
2016-11-14 | Revert "Adding particle blend, glow and animation (#4705)" | sfan5 |
2016-11-15 | Adding particle blend, glow and animation (#4705) | Foghrye4 |
2016-10-05 | Replace various std::map with UNORDERED_MAP + various cleanups | Loic Blot |
2015-08-05 | Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA | RealBadAngel |
2015-07-02 | Fix code style from recent commits and add misc. optimizations | kwolekr |
2015-05-28 | Add some missing getter functions to the lua API | TeTpaAka |
2014-12-10 | Move get_schematic and read_schematic to l_mapgen.cpp | kwolekr |
2014-12-10 | Remove get_noiseparams function. read_noiseparams should be used from now on | kwolekr |
2014-12-07 | Add flags and lacunarity as new noise parameters | kwolekr |
2014-11-12 | Add Generator Element Management framework | kwolekr |
2014-03-08 | Update set_mapgen_params and set_gen_notify Lua API to use new flag format | kwolekr |
2014-02-15 | Add minetest.set_noiseparam_defaults() Lua API | kwolekr |
2014-02-09 | Add capability to read table flag fields from Lua API | kwolekr |
2014-02-08 | Make flag strings clear specified flag with 'no' prefix | kwolekr |
2014-01-11 | Add maximum recursion depth to read_json_value | ShadowNinja |
2014-01-11 | Rename get_json_value to read_json_value | ShadowNinja |
2013-12-18 | Add 'minetest.write_json' | ShadowNinja |
2013-09-02 | Add minetest.parse_json, engine.parse_json | Kahrl |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl |
2013-06-22 | Decoration: Add Schematic decoration type | kwolekr |
2013-06-06 | Fix class/struct forward declaration inconsistencies (good on ya, MSVC)0.4.7-MSVC | Kahrl |
2013-05-25 | Move scriptapi to separate folder (by sapier) | sapier |