Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-12-29 | Revert "Add support for using arbitrary meshes as items" | Sapier | |
This reverts commit 91bafceee6606fab79db1bde4cba01b84fed65c7. Reverted due to missinterpretation of agreement, obvious dislike and me not interested in doing fights for feature I don't actually need | |||
2015-12-29 | Add support for using arbitrary meshes as items | Sapier | |
2015-12-21 | Fix lua object:get_properties() being broken | Sapier | |
2015-12-20 | Fix missing pop | est31 | |
Previous commit 70ea5d552e283bd5bce3278cbf3819bd87ba2602 "Add support for limiting rotation of automatic face movement dir entitys" by sapier has broken minetest's feature to open worlds. This was due to a missing stack pop operation. Thanks to @oleastre for reporting this bug and suggesting the fix. | |||
2015-12-19 | Add support for limiting rotation of automatic face movement dir entitys | Sapier | |
2015-12-15 | Add option to give every object a nametag | BlockMen | |
or change the nametag text of players | |||
2015-11-07 | Add support for audio feedback if placing node failed | BlockMen | |
2015-10-25 | Add option to disable backface culling for models | BlockMen | |
- Disabled by default (except players) - Fixes #2984 | |||
2015-10-15 | Use warningstream for deprecated field messages and refactor log_deprecated | ShadowNinja | |
2015-08-05 | Fix tiling issues for PLANTLIKE and FIRELIKE with FSAA | RealBadAngel | |
2015-07-16 | Fix relief mapping issues | RealBadAngel | |
2015-07-02 | Fix code style from recent commits and add misc. optimizations | kwolekr | |
2015-05-28 | Add some missing getter functions to the lua API | TeTpaAka | |
ObjectRef: get_properties get_armor_groups get_animation get_attach get_bone_position Players: get_physics_override hud_get_hotbar_itemcount hud_get_hotbar_image hud_get_hotbar_selected_image get_sky get_day_night_ratio get_local_animation get_eye_offset Global: minetest.get_gen_notify minetest.get_noiseparams | |||
2015-05-16 | SAPI: Accept either ARGB8 table or ColorString to specify colors | kwolekr | |
2015-04-19 | Add 'persistence' alias for Lua noiseparams and validate more vector parameters | kwolekr | |
2015-03-07 | Don't use luaL_checkstring to read node names, it's only for arguments | ShadowNinja | |
This caused confusing error messages like "argument #4 to set_node is not a string." | |||
2015-01-04 | Remove freezemelt (the remainder of proller nonsense) | kwolekr | |
2014-12-10 | Move get_schematic and read_schematic to l_mapgen.cpp | kwolekr | |
2014-12-10 | Remove get_noiseparams function. read_noiseparams should be used from now on | kwolekr | |
2014-12-07 | Add flags and lacunarity as new noise parameters | kwolekr | |
Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups | |||
2014-12-06 | Schematics: Fix minetest.place_schematic() when defined by a Lua table | kwolekr | |
2014-11-26 | Don't corrupt stepheight when setting other properties | Ciaran Gultnieks | |
2014-11-13 | Add option 'eased' to NoiseParams | SmallJoker | |
Signed-off-by: Craig Robbins <kde.psych@gmail.com> | |||
2014-11-12 | Add Generator Element Management framework | kwolekr | |
Add BiomeManager, OreManager, DecorationManager, and SchematicManager | |||
2014-11-01 | Split up mapgen.cpp | kwolekr | |
2014-10-19 | Custom collision boxes node property. | RealBadAngel | |
2014-10-18 | Add meshnode drawtype. | RealBadAngel | |
2014-05-08 | Use "core" namespace internally | ShadowNinja | |
2014-03-15 | Remove lua_State parameter from LuaError::LuaError | ShadowNinja | |
2014-03-15 | Revert "Make sure we get a stacktrace for as many lua errors as possible" | ShadowNinja | |
This reverts commit 362ef5f6ced862daa4733034810d0b07e2ad5d89. Stack tracebacks couldn't be generated in LuaError::LuaError anyway and this caused a second, empty traceback in most cases. In cases where there wasn't annother traceback the stack had already unwound and the traceback was empty. | |||
2014-03-15 | Make sure we get a stacktrace for as many lua errors as possible | Sfan5 | |
2014-03-08 | Update set_mapgen_params and set_gen_notify Lua API to use new flag format | kwolekr | |
2014-02-15 | Add minetest.set_noiseparam_defaults() Lua API | kwolekr | |
2014-02-09 | Define strlcpy on platforms that do not have it | kwolekr | |
2014-02-09 | Add capability to read table flag fields from Lua API | kwolekr | |
2014-02-08 | Make flag strings clear specified flag with 'no' prefix | kwolekr | |
Remove flagmask field from set_mapgen_params table Add small bits of needed documentation | |||
2014-01-19 | Schematic: Read slice probability table from schematic descriptors | kwolekr | |
2014-01-11 | Add maximum recursion depth to read_json_value | ShadowNinja | |
2014-01-11 | Rename get_json_value to read_json_value | ShadowNinja | |
2013-12-30 | Fix InventoryList reading order | ShadowNinja | |
Lua does not guarantee that the indexes of a table will be in numerical order. | |||
2013-12-18 | Don't throw a error when writing JSON fails | ShadowNinja | |
2013-12-18 | Add 'minetest.write_json' | ShadowNinja | |
2013-12-18 | Handle LuaErrors in Lua -> C++ calls on LuaJIT | ShadowNinja | |
2013-12-03 | Shaders rework. | RealBadAngel | |
2013-11-30 | Optimize table creation | ShadowNinja | |
2013-11-16 | fixed array limit check when reading Lua specialtiles table | MetaDucky | |
2013-11-15 | Pass a errfunc to lua_pcall to get a traceback | ShadowNinja | |
2013-09-10 | Add offset to automatic_face_movement_dir | PilzAdam | |
2013-09-02 | Add minetest.parse_json, engine.parse_json | Kahrl | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |