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AgeCommit message (Expand)Author
2022-11-09Fix typos and en_US/en_GB inconsistency in various files (#12902)Abdou-31
2021-04-05Reserve vectors before pushing and other code quality changes (#11161)sfan5
2021-01-22Remove dead code (#10845)rubenwardy
2020-04-11Reduce ServerEnvironment propagation (#9642)Loïc Blot
2020-03-05Fix pathfinder bugs: returning nil frequently, broken A*, jump through solid ...Wuzzy
2019-08-10Merge pull request #8776 from osjc/FixGetNodeJozef Behran
2019-01-12Optimize path finalization in pathfinder (#8100)Jozef Behran
2018-02-10Node definition manager refactor (#7016)Dániel Juhász
2017-08-19Code modernization: src/n*, src/o* (#6280)Loïc Blot
2017-04-20Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot
2017-03-27Pathfinder: Send errors to `warningstream`.Diego Martínez
2017-01-09Environment & IGameDef code refactoring (#4985)Ner'zhul
2017-01-08Move ServerEnvironment to dedicated cpp/header filesLoic Blot
2016-12-24Move PP() and PP2() macros to basic_macros.hRogier
2016-05-01find_path: consider walkable instead of CONTENT_AIRAuke Kok
2016-05-01Pathfinder: improve GridNode storageest31
2016-05-01Pathfinder: use core::aabbox3d instead of own typeest31
2016-05-01Pathfinder: Fix styleest31
2016-05-01Move pathfinder classes to cpp fileest31
2015-08-25Change i++ to ++iDavid Jones
2015-05-03Fix pathfinder to produce more useful pathsobneq
2014-02-03Remove noisy error messages, prepend "pathfinder: " to pathfinder messagessapier
2013-08-31Fix bug in pathfinder causing endless loop in some situationssapier
2013-08-16Use errorstream instead of std::cout in pathfinder.cppPilzAdam
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-06-23Math mapgen fix, ip show on connect, pathfinder segfault fixproller
2013-04-10fix bug in scriptapi line_of_sightsapier
2013-04-06Add Dijkstra A* and A* without prefetching pathfind algorithmssapier