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path: root/src/object_properties.cpp
AgeCommit message (Expand)Author
2022-10-30Allow rotating entity selectionboxes (#12379)Lars Müller
2021-10-20Add no_texture.png as fallback for unspecified texturesWuzzy
2021-08-19Validate staticdata and object property length limits (#11511)sfan5
2021-02-17Add nametag background setting and object property (#10937)rubenwardy
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ...sfan5
2020-10-01(se)SerializeString: Include max length in the nameSmallJoker
2020-06-16Make shading of CAOs optional (#10033)Danila Shutov
2020-05-11Damage texture modifier (#9833)Lars Müller
2020-01-22Remove unused weight property from objects (#9320)Wuzzy
2019-02-10Consistent HP and damage types (#8167)SmallJoker
2019-01-03Proselytize the network. Use IEEE F32 (#8030)SmallJoker
2018-03-29Optional alpha channel support for entitiesstujones11
2017-12-25- Clear colors when reading property info.Rob Blanckaert
2017-12-04Zoom: Set zoom FOV per-player using a player object propertyparamat
2017-11-06Player eye height: Make this a settable player object propertyparamat
2017-09-28Add static_save property to luaentites to not save them statically. (#5112)orwell96
2017-09-15Customizeable max breath for players (#6411)SmallJoker
2017-09-14Object properties: Add 'glow', disables light's effect if negativeRob Blanckaert
2017-08-30Zoom: Move enabling zoom to a new player object propertyparamat
2017-08-29Bump minimal protocol version to 36 (#6319)SmallJoker
2017-08-24Make entity selection and collision boxes independently settable (#6218)stujones11
2017-08-19Code modernization: src/n*, src/o* (#6280)Loïc Blot
2017-06-18Cpp11 patchset 11: continue working on constructor style migration (#6004)Loïc Blot
2017-04-08Hardware coloring for itemstacksDániel Juhász
2016-12-24Move PP() and PP2() macros to basic_macros.hRogier
2016-01-18Show infotext with description for item entitiesRealBadAngel
2015-12-19Add support for limiting rotation of automatic face movement dir entitysSapier
2015-12-15Add option to give every object a nametagBlockMen
2015-10-25Add option to disable backface culling for modelsBlockMen
2013-09-10Add offset to automatic_face_movement_dirPilzAdam
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-13Add support for entities to automatic face movement directionsapier
2013-07-30Add support for setting stepheight for entitiessapier
2013-07-20Add an option to disable object <-> object collision for Lua entitiesPilzAdam
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2012-11-29Modify new ObjectProperties format to such that 0.4.3 will eat itPerttu Ahola
2012-11-26Proper versioning of new network-serialized stuffPerttu Ahola
2012-11-25Framework for the attachment system, new object property which allows changin...MirceaKitsune
2012-11-25Get the new animation framework properly workingMirceaKitsune
2012-11-25Joint positioning and rotation code, and fix a problem related to their lua APIMirceaKitsune
2012-11-25Allow the LUA API to set animations to meshes as well as the animation speed....MirceaKitsune
2012-11-25Add a subfolder for models and transfer models from server to clientMirceaKitsune
2012-11-25Properly read the mesh from LUA.MirceaKitsune
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as GP...Perttu Ahola
2012-04-04Fix dropped nodeitem visualsPerttu Ahola
2012-03-30ObjectPropertiesPerttu Ahola