Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-09-26 | Avoid duplication of mod metadata in memory (#12562) | Jude Melton-Houghton | |
Co-authored-by: sfan5 <sfan5@live.de> | |||
2021-09-10 | Send to clients node metadata that changed to become empty (#11597) | Jude Melton-Houghton | |
2018-12-04 | Send only changed node metadata to clients instead of whole mapblock (#5268) | SmallJoker | |
Includes newer style changes and fixes by est31 Improve the block position de-serialization Add type NodeMetadataMap | |||
2017-08-17 | C++ modernize: Pragma once (#6264) | Loïc Blot | |
* Migrate cpp headers to pragma once | |||
2017-06-04 | C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821) | Loïc Blot | |
2017-05-10 | Private nodemeta (#5702) | sfan5 | |
* Private node metadata that isn't sent to the client | |||
2017-02-04 | Derive NodeMetadata from Metadata | rubenwardy | |
2016-09-21 | Do not serialize empty NodeMetadata | sfan5 | |
This commit fixes #4516, though note that this will gradually fix MapBlocks as they are used/modified and thus re-serialized. | |||
2015-09-19 | Various style cleanups + unused code removal | est31 | |
-> Don't pass pointer to whole IGameDef to NodeMetadata constructors and deserializers, but only to IItemDefManager, which is needed -> Remove the unused content_mapnode_get_new_name() method -> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22, improving accuracy of error messages a bit -> Fix style at other serialisation methods too -> Improve accuracy of some comments | |||
2015-05-19 | Replace instances of std::map<std::string, std::string> with StringMap | kwolekr | |
Also, clean up surrounding code style Replace by-value parameter passing with const refs when possible Fix post-increment of iterators | |||
2015-05-05 | Add core.find_nodes_with_meta() script API | kwolekr | |
2014-05-07 | Add a limit to node meta data resolving recursion | ShadowNinja | |
2014-01-07 | Don't lookup node texts in a endless recursion loop | sapier | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-02-24 | Update Copyright Years | Sfan5 | |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam | |
2012-07-22 | Implement formspec | darkrose | |
2012-06-17 | Optimize headers | Perttu Ahola | |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | |
GPLv2/later, by agreement of major contributors | |||
2012-06-03 | NodeMetaRef:{to,from}_table and lua_api.txt additions | Perttu Ahola | |
2012-06-03 | Strip unneeded variables from NodeMetadata | darkrose | |
2012-06-03 | WIP node metadata, node timers | Kahrl | |
2011-11-29 | GenericNodeMetadata and an example furnace | Perttu Ahola | |
2011-11-29 | Mode node definition loading from Lua (still not finished), fix metadata ↵ | Perttu Ahola | |
creation from name | |||
2011-11-29 | Add names to NodeMetadata | Perttu Ahola | |
2011-11-29 | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | |
node/tool/item/whatever types | |||
2011-11-29 | Generic NodeMetadata text input | Perttu Ahola | |
2011-09-23 | remove content_* things from map.cpp | darkrose | |
2011-06-18 | moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp} | Perttu Ahola | |
2011-06-18 | Created and moved stuff to content_nodemeta.{h,cpp} | Perttu Ahola | |
2011-04-10 | new object system | Perttu Ahola | |
2011-04-05 | Furnace is now usable. Added more tools. | Perttu Ahola | |
--HG-- rename : data/tool_stpick.png => data/tool_stonepick.png rename : data/tool_wpick.png => data/tool_woodpick.png | |||
2011-04-05 | initial workings of the furnace | Perttu Ahola | |
2011-04-05 | changed node metadata format to better accomodate future needs and problems | Perttu Ahola | |
2011-04-04 | Chests work now! | Perttu Ahola | |
2011-04-04 | initial chest metadata | Perttu Ahola | |
2011-04-04 | forgot some files | Perttu Ahola | |