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AgeCommit message (Expand)Author
2021-09-11Make sure relevant std::stringstreams are set to binarysfan5
2021-09-09Dynamic_Add_Media v2 (#11550)sfan5
2021-08-28Remove redundant on_dieplayer callssavilli
2021-08-27Joystick sensitivity for player movement (#11262)NeroBurner
2021-08-21HUD: Reject and warn on invalid stat types (#11548)SmallJoker
2021-07-27Add bold, italic and monospace font styling for HUD text elements (#11478)sfan5
2021-06-24Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...Wuzzy
2021-03-30Block & report player self-interaction (#11137)Lars Müller
2021-03-19Check for duplicate login in TOSERVER_INIT handler (#11017)Elias Fleckenstein
2021-03-07Protect dropping from far node inventoriesSmallJoker
2021-03-07Protect per-player detached inventory actionsSmallJoker
2021-03-06Clean up ClientEvent hudadd/hudchange internalssfan5
2021-02-26Fix hud_change and hud_remove after hud_add (#10997)savilli
2021-02-15Server-side authority for attached players (#10952)SmallJoker
2021-02-02Encode high codepoints as surrogates to safely transport wchar_t over networksfan5
2021-02-02Drop wide/narrow conversion functionssfan5
2021-02-02Server GotBlocks(): Lock clients to avoid multithreading issuesSmallJoker
2021-01-31Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan5
2021-01-22Remove dead code (#10845)rubenwardy
2020-12-24Fix some minor code issues all over the placesfan5
2020-12-18Documentation for highest formspec_version[] and changelog (#10592)DS
2020-11-12serverpackethandler: Minor log message fixessfan5
2020-11-09Fix object interaction distance not being checked (#10547)rubenwardy
2020-11-02Block attempts to connect to the client (#10589)red-001
2020-10-05Remove unused functions reported by cppcheck (#10463)SmallJoker
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
2020-10-01(se)SerializeString: Include max length in the nameSmallJoker
2020-09-07Inventory: Protect Craft and Drop actions (#10353)SmallJoker
2020-09-04Prevent interacting with items out of the hotbar (#10359)Lejo
2020-09-01[2] Code cleanup in serverpackethandler (#9349)HybridDog
2020-08-29Prevent players accessing inventories of other players (#10341)Lars Müller
2020-08-23Complete Haiku platform support. (#10311)David CARLIER
2020-08-15Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND
2020-07-29Add PUT and DELETE request + specific method value to HTTP API (#9909)Lejo
2020-07-23Replace std::list<session_t> in networking code (#10215)sfan5
2020-07-12Add reconnect button on error: Too many players (#9405)Lejo
2020-07-10Formspec: Make dropdowns optionally return event based on index, not value (#...v-rob
2020-06-13Exposing the zoom key to Lua API (#9903)Lars Müller
2020-06-13Server pushing media at runtime (#9961)sfan5
2020-05-23Implement spawning particles with node texture appearancesfan5
2020-05-23Add on_authplayer callback and 'last_login' to on_joinplayer (#9574)sorcerykid
2020-05-22Cleanup of particle & particlespawner structures and code (#9893)sfan5
2020-05-16Log protocol ver on mismatched client connect toosfan5
2020-05-14network: Replace a fatal_error with just error loggingsfan5
2020-05-11Add support for statbar “off state” icons (#9462)Wuzzy
2020-05-07Server class code cleanups (#9769)Loïc Blot
2020-05-05Server: Improve some log messages (#9820)sfan5
2020-05-05Sky API: Rename *_tint to fog_*_tint for consistencySmallJoker
2020-05-02set_fov: Add support for time-based transitions (#9705)ANAND
2020-05-01Allow connection info to be missing from minetest.get_player_information() (#...sfan5