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AgeCommit message (Expand)Author
2022-05-04Make logging cost free when there is no output target (#12247)paradust7
2022-04-30Deal with compiler warningssfan5
2022-04-28Clean up some auth packet handling related codesfan5
2022-04-28Fix password changing getting stuck if wrong password is entered oncesfan5
2022-04-28Apply disallow_empty_password to password changes toosfan5
2022-04-28Fix race condition in registration leading to duplicate create_auth callssfan5
2022-04-08Spacing fixesShadowNinja
2022-03-26Add API to control shadow intensity from the game/mod (#11944)x2048
2022-02-17Clean up ClientReady packet handlingsfan5
2022-02-03Clean up ClientInterface lockingJude Melton-Houghton
2022-01-30Get rid of `basic_debug` last minutesfan5
2022-01-23Bump formspec version (#11980)Vincent Robinson
2022-01-22Fix consistency of sky sun/moon texture behavioursfan5
2022-01-19Fix local animation not instantly updating after being setsfan5
2022-01-15Don't call on_dieplayer callback two times (#11874)savilli
2022-01-09Restore pass-through of direction keys (#11924)sfan5
2021-12-29Socket-related cleanupssfan5
2021-12-28Fix check that denies new clients from a singleplayer sessionsavilli
2021-12-28Restore GCC 5 compatibility (#11778)JosiahWI
2021-12-01Network: Delete copy constructor and use std::move instead (#11642)SmallJoker
2021-10-31Fix number of tool uses being off by 1..32767 (#11110)Wuzzy
2021-10-25Fix item duplication if player dies during interact callback (alternative) (#...sfan5
2021-10-12Remove broken timeout behavioursfan5
2021-10-12Fix player HP desync between client and serversavilli
2021-09-27Various code improvementsSmallJoker
2021-09-19Fix trivial typossfan5
2021-09-17Shave off buffer copies in networking code (#11607)sfan5
2021-09-12Fix broken handling of NodemetaChanged packetssfan5
2021-09-11Make sure relevant std::stringstreams are set to binarysfan5
2021-09-09Dynamic_Add_Media v2 (#11550)sfan5
2021-08-28Remove redundant on_dieplayer callssavilli
2021-08-27Joystick sensitivity for player movement (#11262)NeroBurner
2021-08-21HUD: Reject and warn on invalid stat types (#11548)SmallJoker
2021-07-27Add bold, italic and monospace font styling for HUD text elements (#11478)sfan5
2021-06-24Require 'basic_debug' priv to view gameplay-relevant debug info, require 'deb...Wuzzy
2021-03-30Block & report player self-interaction (#11137)Lars Müller
2021-03-19Check for duplicate login in TOSERVER_INIT handler (#11017)Elias Fleckenstein
2021-03-07Protect dropping from far node inventoriesSmallJoker
2021-03-07Protect per-player detached inventory actionsSmallJoker
2021-03-06Clean up ClientEvent hudadd/hudchange internalssfan5
2021-02-26Fix hud_change and hud_remove after hud_add (#10997)savilli
2021-02-15Server-side authority for attached players (#10952)SmallJoker
2021-02-02Encode high codepoints as surrogates to safely transport wchar_t over networksfan5
2021-02-02Drop wide/narrow conversion functionssfan5
2021-02-02Server GotBlocks(): Lock clients to avoid multithreading issuesSmallJoker
2021-01-31Cache client IP in RemoteClient so it can always be retrieved (#10887)sfan5
2021-01-22Remove dead code (#10845)rubenwardy
2020-12-24Fix some minor code issues all over the placesfan5
2020-12-18Documentation for highest formspec_version[] and changelog (#10592)DS
2020-11-12serverpackethandler: Minor log message fixessfan5