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AgeCommit message (Expand)Author
2017-04-22Network:Remove old opcodes and fix documentation. (#5573)red-001
2017-04-21Soft node overlay (#5186)Dániel Juhász
2017-04-21Fix various performance issues reported by cppcheck (#5628)Loïc Blot
2017-04-20Fix various copy instead of const ref reported by cppcheck (part 3) (#5616)Loïc Blot
2017-04-17Fix MSVC build broken by 34d32ceSmallJoker
2017-04-15Implement delayed server shutdown with cancelation (#4664)Loïc Blot
2017-04-14NetworkPacket: don't copy push std::string and std::wstringLoic Blot
2017-04-14Fix wrong channel type in Client/Server CommandFactoriesLoic Blot
2017-04-06Fix "error: ‘playerSAO’ was not declared"Auke Kok
2017-04-06Fix spacingEkdohibs
2017-04-06Fix problems when overriding the hand:Ekdohibs
2017-04-06Fix multiple death messages (#5305)presstabstart
2017-04-04Client handlers: Remove useless stringstream usage in two handlers (#5510)Loïc Blot
2017-03-19Update server min protocol version to v24 (#5411)Loïc Blot
2017-03-16[CSM] Add minimap API modifiers (#5399)Loïc Blot
2017-03-13[CSM] Add enable_client_modding param (default: false)nerzhul
2017-03-13[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot
2017-03-13[CSM] Add method that display chat to client-sided lua. (#5089) (#5091)red-001
2017-03-13[CSM] Client side moddingLoic Blot
2017-02-10Plantlike: Fix visual_scale being applied squaredparamat
2017-02-10Revert "Plantlike visual scale: Send sqrt(visual_scale) to old clients"Craig Robbins
2017-01-30Plantlike visual scale: Send sqrt(visual_scale) to old clientsparamat
2017-01-24Wrap to positive degree values (#5106)raymoo
2017-01-23Add hardware node coloring. Includes:Dániel Juhász
2017-01-18Add particle animation, glowsfan5
2017-01-17Remove client-side chat prediction. (#5055)red-001
2017-01-11Cleanup some header inclusions to improve compilation timesLoic Blot
2017-01-02Move TileAnimation code to seperate filesfan5
2017-01-01Fix non reverted change on TOSERVER_BREATH compatLoic Blot
2017-01-01Breath cheat fix: server sideLoic Blot
2016-12-29Fix interact range check (thanks to @lhofhansl)sfan5
2016-12-29Use the outgoing split sequence number for every outgoing packet (#4864)Rogier-5
2016-12-26Various anticheat improvementssfan5
2016-12-11Fix computation of viewing range (in blocks) sent to server (#4882)Rogier-5
2016-12-03Optimize block sent: Fix rendering issueLars Hofhansl
2016-11-30Optimize/adjust blocks/ActiveObjects sent at the server based on client setti...lhofhansl
2016-11-26Wieldhand: Allow overriding the handTeTpaAka
2016-11-14Revert "Adding particle blend, glow and animation (#4705)"sfan5
2016-11-15Adding particle blend, glow and animation (#4705)Foghrye4
2016-11-12Add control information to player interacts (#4685)raymoo
2016-10-30Fix overloading problems mentioned by clangLoic Blot
2016-10-30PlayerSAO/LocalPlayer refactor: (#4612)Ner'zhul
2016-10-13Attached particle spawnersraymoo
2016-10-08More code cleanup (UNORDERED + RemotePlayer/LocalPlayer)Loic Blot
2016-10-08Player/LocalPlayer/RemotePlayer inheritance cleanup (part 2 on X)Loic Blot
2016-10-08Player/LocalPlayer/RemotePlayer inheritance cleanup (part 1 on X)Loic Blot
2016-10-06use unordered containers where possible (patch 4 on X)Loic Blot
2016-10-06Use more unordered_maps to improve performance in c++11 buildsLoic Blot
2016-10-05Chat: new settings to prevent spamLoic Blot
2016-08-26Make plantlike drawtype more funAuke Kok