Age | Commit message (Expand) | Author |
2017-06-17 | Cpp11 initializers 2 (#5999) | Loïc Blot |
2017-05-26 | Mapgen files: Update and correct copyright credits | paramat |
2017-04-03 | Cavegen/Mgv5/Mgv7: Add optional giant caverns | paramat |
2016-11-15 | Mgv7: Add optional floatlands, disabled by default | paramat |
2016-07-03 | Add MapSettingsManager and new mapgen setting script API functions | kwolekr |
2016-07-03 | Mapgen: Refactor mapgen creation and management | kwolekr |
2016-05-27 | Mapgen: Combine dungeon generation code | kwolekr |
2016-05-27 | Mapgen: Deduplicate common constructor code | kwolekr |
2016-05-27 | Mapgen: Remove calculateNoise from most mapgens | kwolekr |
2016-05-27 | Mapgen V7: Remove now-unused ridge heightmap | kwolekr |
2016-05-27 | Mapgen: Combine generateBiomes, dustTopNodes, and generateCaves | kwolekr |
2016-05-27 | Move biome calculation to BiomeGen | kwolekr |
2016-04-28 | Mapgen: Make 3D noise tunnels' width settable | paramat |
2016-04-20 | Mgv7: Combine mountain terrain generation with base terrain generation | paramat |
2016-04-08 | Mapgen: Optimise cave noises and tunnel excavation | paramat |
2016-02-09 | FindSpawnPos: Let mapgens decide what spawn altitude is suitable | paramat |
2015-10-09 | Mapgen: Use mapgen-specific names for constants in headers | paramat |
2015-07-08 | Mgv7: Auto-set lowest mountain generation level | paramat |
2015-07-04 | Mgv7: Lower base of mountain generation to -112 and define constant | paramat |
2015-06-18 | Biome API: Add noise defined biome blend | paramat |
2015-06-15 | Biome API: Enable biome generation to lower world limit | paramat |
2015-05-23 | Mgv5/v7: Fix generateBiomes biome recalculation logic Biomegen down to y = -1... | paramat |
2015-05-17 | Mapgen v5/v7: Detect sandstone, enable sandstone brick dungeons | paramat |
2015-05-12 | Mapgen v5/6/7: Cleanup node resolver and aliases | paramat |
2015-03-12 | Mgv5/mgv7: Add desert temples if desert stone detected in mapchunk | paramat |
2015-03-07 | Respect game mapgen flags and save world noise params | ngosang |
2015-02-26 | Biome API: Re-calculate biome at every surface in a mapchunk column | paramat |
2015-01-17 | Mgv7: Replace small pseudorandom caves with 3D noise tunnels. Fewer large caves | paramat |
2015-01-01 | MgV5/6/7: Generate dungeons above water level | paramat |
2014-12-29 | Fix some lingering code style issues | kwolekr |
2014-12-29 | Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) | kwolekr |
2014-12-12 | Mapgens: Rename m_emerge to prevent name collisions | kwolekr |
2014-12-06 | Rewrite generate notification mechanism | kwolekr |
2014-11-12 | Add Generator Element Management framework | kwolekr |
2014-02-03 | Huge overhaul of the entire MapgenParams system | kwolekr |
2013-07-06 | Mapgen V7: Huge rewrite, also tweaks to cavegen et al. | kwolekr |
2013-06-27 | Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API | kwolekr |
2013-06-27 | Add minetest.get_mapgen_object to API | kwolekr |
2013-06-23 | Math mapgen fix, ip show on connect, pathfinder segfault fix | proller |
2013-06-23 | New math mapgen with fractal based worlds | proller |
2013-06-17 | Add initial Decoration support, many misc. improvements & modifications | kwolekr |
2013-05-19 | Remove no virtual dtor warnings, make MapgenParams contain actual NoiseParams | kwolekr |
2013-04-21 | mgv7: Implement getGroundLevelAtPoint(), fix layer of topnodes at chunk Y bou... | kwolekr |
2013-04-21 | Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to Mapg... | kwolekr |
2013-04-07 | Add Mapgen V7, reorganize biomes | kwolekr |