Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-11-21 | Mapgen: Add global 'decorations' flag | paramat | |
Flag is set by default in MapgenParams The global 'trees' flag remains but is now undocumented and unset by default in MapgenParams Add mgv6_spflag 'trees' set by default in defaultsettings.cpp to affect new worlds only This is automatically backwards compatible for existing worlds | |||
2015-11-13 | Mgv6: Move global mapgen flag 'flat' into mgv6 spflags | paramat | |
Add mgv6 spflag 'flat' Global flag is kept for backwards compatibility but is now undocumented | |||
2015-10-09 | Mapgen: Use mapgen-specific names for constants in headers | paramat | |
Update copyright years in all mapgens Add myself to copyright notices in mgv5 and mgv7 | |||
2015-10-04 | Define and use limit constants for Irrlicht fixed-width types | kwolekr | |
2015-09-19 | Various style cleanups + unused code removal | est31 | |
-> Don't pass pointer to whole IGameDef to NodeMetadata constructors and deserializers, but only to IItemDefManager, which is needed -> Remove the unused content_mapnode_get_new_name() method -> Fix style for MapBlock::deSerialize and MapBlock::deSerialize_pre22, improving accuracy of error messages a bit -> Fix style at other serialisation methods too -> Improve accuracy of some comments | |||
2015-09-19 | Mgv5/6/7: Re-add #include profiler.h as commented-out option | paramat | |
2015-08-02 | Add map limit config option | rubenwardy | |
2015-07-21 | Remove profiler.h include where it's not needed. Remove some unreachable and ↵ | Loic Blot | |
very old code | |||
2015-07-13 | Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgames | paramat | |
2015-06-18 | Mgv6: Don't create air gap in tundra at y = 48 in custom high terrain | paramat | |
2015-05-26 | Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, ↵ | paramat | |
0.5 persistence for humidity | |||
2015-05-12 | Mapgen v5/6/7: Cleanup node resolver and aliases | paramat | |
2015-04-12 | Mgv6: Fix taiga, allow pine tree spawning on snowblocks | paramat | |
2015-04-12 | Mgv6: Add optional snow biomes | paramat | |
2015-04-01 | Move globals from main.cpp to more sane locations | Craig Robbins | |
Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h | |||
2015-03-23 | Mgv6: Use heightmap in placeTreesAndJungleGrass() | paramat | |
2015-03-18 | Mgv6: Remove addDirtGravelBlobs, replaced by blob ore in Minetest Game | paramat | |
Desert stone above y = -32 not water_level Remove unused generateExperimental() | |||
2015-03-11 | Mgv6: Fix uninitialised heightmap used by cavegen | paramat | |
2015-03-10 | Ensure that heightmap is initialized before use | Craig Robbins | |
Without this, cavegen will use values in the heightmap before they are initialized. | |||
2015-03-08 | Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return ↵ | paramat | |
-MAP_GENERATION_LIMIT if surface not found | |||
2015-03-07 | Respect game mapgen flags and save world noise params | ngosang | |
2015-03-07 | For usages of assert() that are meant to persist in Release builds (when ↵ | Craig Robbins | |
NDEBUG is defined), replace those usages with persistent alternatives | |||
2015-03-06 | Fix mapgen using unitialised height map values | Craig Robbins | |
2015-03-05 | Fix memory leak in MapgenV6 | Craig Robbins | |
2015-03-02 | Mgv6: Add heightmap. Do not make large caves that are entirely above ground | paramat | |
2015-01-18 | Fix all warnings and remove -Wno-unused-but-set cflag | kwolekr | |
2015-01-07 | Mapgen V6: Re-enable liquid flowing | kwolekr | |
2015-01-04 | Lighting: Fix nearly all issues | kwolekr | |
The cause of a single light source seemingly being lit without spread was due to its creation in the +Y mapblock boundary layer during map generation, which was ignored as the overtop. This overtop explicitly needs to be omitted during sunlight propagation, however. To accomplish this, Mapgen::calcLighting() was split into separate functions taking separate parameters. Additionally, do not diminish light too early during spread. This fixes the output inconsistency between Map::updateLighting and Mapgen::calcLighting. | |||
2015-01-01 | MgV5/6/7: Generate dungeons above water level | paramat | |
Use/add stone_surface_max_y to speed-optimise/guide dungeon generation MgV7: Don't let mountain terrain chop dungeons at mapchunk borders Make mountain terrain update stone_surface_max_y for caves in mountains | |||
2014-12-29 | Fix some lingering code style issues | kwolekr | |
2014-12-12 | Mapgens: Rename m_emerge to prevent name collisions | kwolekr | |
2014-12-11 | Clean up Noise macros | kwolekr | |
2014-12-10 | Noise: Automatically transform noise maps if needed | kwolekr | |
2014-12-10 | Noise: Create a deep copy of NoiseParams | kwolekr | |
2014-12-07 | Add flags and lacunarity as new noise parameters | kwolekr | |
Add 'absolute value' option to noise map functions Extend persistence modulation to 3D noise Extend 'eased' option to noise2d_perlin* functions Some noise.cpp formatting fixups | |||
2014-12-06 | Rewrite generate notification mechanism | kwolekr | |
Add support for notify-on-decoration Clean up mapgen constructors Clean up mapgen.cpp code style somewhat Remove trailing whitespace from some files | |||
2014-11-14 | Fix warnings and other misc. minor changes | kwolekr | |
2014-11-12 | Add Generator Element Management framework | kwolekr | |
Add BiomeManager, OreManager, DecorationManager, and SchematicManager | |||
2014-11-01 | Split up mapgen.cpp | kwolekr | |
2014-10-30 | mapgen: Resolve nodes in ctor rather than makeChunk | kwolekr | |
2014-02-08 | Make flag strings clear specified flag with 'no' prefix | kwolekr | |
Remove flagmask field from set_mapgen_params table Add small bits of needed documentation | |||
2014-02-05 | Remove blank default values for emergequeue_limit_* settings | kwolekr | |
Add checks for invalid user input for important settings Rename Settings::tryGet* to Settings::get*NoEx for consistency | |||
2014-02-05 | Revert "Fix settings to honor numeric conversion errors" | kwolekr | |
This reverts commit 3f376a092e1c16429fb52f24736e9da98aff4cd5. | |||
2014-02-04 | Fix settings to honor numeric conversion errors | sapier | |
Rename try* non exceptioning functions to *NoEx | |||
2014-02-03 | Huge overhaul of the entire MapgenParams system | kwolekr | |
MapgenParams is no longer a polymorphic class, eliminating the need for messy and bug-prone reallocations. Separation between the common and mapgen-specific parameters is now strongly defined. Mapgen parameters objects are now properly encapsulated within the proper subsystems. | |||
2014-01-12 | Mapgen V6: Add flag to stop mud flow | kwolekr | |
2013-12-14 | Add map feature generation notify Lua API | kwolekr | |
2013-12-07 | Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6 | kwolekr | |
2013-11-21 | Mapgen V6: Respect water_level setting | kwolekr | |
2013-06-27 | Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API | kwolekr | |