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path: root/src/mapgen_v6.cpp
AgeCommit message (Expand)Author
2017-08-20Mgv6: Remove incorrectly defined and unused 'volume nodes'paramat
2017-08-19Code modernization: src/m* (part 2)Loic Blot
2017-08-18Modernize various files (src/m*) (#6267)Loïc Blot
2017-07-26VoxelManip cleanups (const ref, const move) + function removal (#6169)Loïc Blot
2017-07-11Biomes/decorations/ores: Make relative to 'water_level' settingparamat
2017-06-30Mapgen: Remove unnecessary 'this->' from constructors (#6069)Paramat
2017-06-17Cpp11 initializers 2 (#5999)Loïc Blot
2017-06-16Mgv6 mudflow: Also check for 'ignore' nodesparamat
2017-06-15Mgv6 mudflow: Avoid partially removed stacked decorationsparamat
2017-06-04Mapgen v6: Use snow blocks in tundra and remove them from taiga (#5827)Casimir
2017-05-26Mapgen files: Update and correct copyright creditsparamat
2017-05-25Mgv6 mudflow: Remove decoration if 'dirt with grass' below flows away (#5798)Paramat
2017-02-26Dungeongen: Add and improve parametersparamat
2017-02-04Mgv6: Add fallback node for gravelparamat
2017-02-04Mgv6: Add stairs to desert stone dungeonsparamat
2016-08-04Mapgen: Remove unused 'flat' and 'trees' flags from mg_flagsparamat
2016-07-03Add MapSettingsManager and new mapgen setting script API functionskwolekr
2016-06-17Dungeons: Generalise use, add capabilities, various modificationsparamat
2016-05-27Dungeongen: Remove dependency on Mapgenkwolekr
2016-05-27Cavegen: Remove CavesV6 dependency on Mapgenkwolekr
2016-05-27Cavegen: Rename CaveV6 to CavesV6kwolekr
2016-05-10Mapgen V6: Synchronize spflags with defaultsettingskwolekr
2016-02-09FindSpawnPos: Let mapgens decide what spawn altitude is suitableparamat
2016-01-11Mapgen: Various fixes and improvementsparamat
2015-12-07Mapgen: Add propagate_shadow bool to calcLightingparamat
2015-11-21Mapgen: Add global 'decorations' flagparamat
2015-11-13Mgv6: Move global mapgen flag 'flat' into mgv6 spflagsparamat
2015-10-09Mapgen: Use mapgen-specific names for constants in headersparamat
2015-10-04Define and use limit constants for Irrlicht fixed-width typeskwolekr
2015-09-19Various style cleanups + unused code removalest31
2015-09-19Mgv5/6/7: Re-add #include profiler.h as commented-out optionparamat
2015-08-02Add map limit config optionrubenwardy
2015-07-21Remove profiler.h include where it's not needed. Remove some unreachable and ...Loic Blot
2015-07-13Mgv6/treegen: (Re)Add fallback nodes for compatibility with subgamesparamat
2015-06-18Mgv6: Don't create air gap in tundra at y = 48 in custom high terrainparamat
2015-05-26Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, 0.5...paramat
2015-05-12Mapgen v5/6/7: Cleanup node resolver and aliasesparamat
2015-04-12Mgv6: Fix taiga, allow pine tree spawning on snowblocksparamat
2015-04-12Mgv6: Add optional snow biomesparamat
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-03-23Mgv6: Use heightmap in placeTreesAndJungleGrass()paramat
2015-03-18Mgv6: Remove addDirtGravelBlobs, replaced by blob ore in Minetest Gameparamat
2015-03-11Mgv6: Fix uninitialised heightmap used by cavegenparamat
2015-03-10Ensure that heightmap is initialized before useCraig Robbins
2015-03-08Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -M...paramat
2015-03-07Respect game mapgen flags and save world noise paramsngosang
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-03-06Fix mapgen using unitialised height map valuesCraig Robbins
2015-03-05Fix memory leak in MapgenV6Craig Robbins
2015-03-02Mgv6: Add heightmap. Do not make large caves that are entirely above groundparamat