Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-12-06 | Rewrite generate notification mechanism | kwolekr | |
Add support for notify-on-decoration Clean up mapgen constructors Clean up mapgen.cpp code style somewhat Remove trailing whitespace from some files | |||
2014-12-03 | Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth ↵ | paramat | |
of mgv7 biomes. l_mapgen.cpp: add '#include mapgen_v5.h' because '#include mapgen_v7' is there. Improve underwater grass hack | |||
2014-11-20 | Mgv5 1 up 1 down overgeneration for biome surface continuity | paramat | |
2014-11-20 | Mgv5 get ground level at point function. Fast spawn player version | paramat | |
2014-11-14 | Fix warnings and other misc. minor changes | kwolekr | |
2014-11-12 | Mapgen v7: Fix uninitialized spflags | kwolekr | |
Mapgen v5: Fix minor style issue | |||
2014-11-12 | Add Generator Element Management framework | kwolekr | |
Add BiomeManager, OreManager, DecorationManager, and SchematicManager | |||
2014-11-09 | Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.example | paramat | |
2014-11-08 | Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ↵ | paramat | |
blobs |