aboutsummaryrefslogtreecommitdiff
path: root/src/mapgen_v5.cpp
AgeCommit message (Expand)Author
2015-03-22Mgv7: 1 up , 1 down overgeneration for chunk border continuityparamat
2015-03-19Mgv5/mgv7: Sprinkle dust from full_node_max.Y if chunk above is generatedparamat
2015-03-12Mgv5/mgv7: Add desert temples if desert stone detected in mapchunkparamat
2015-03-08Heightmaps: Fix uninitialised values in mgv5/mgv6. findGroundLevel: Return -M...paramat
2015-03-07Respect game mapgen flags and save world noise paramsngosang
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2015-03-06Fix mapgen using unitialised height map valuesCraig Robbins
2015-03-04Cavegen, mgv5: Cleanup codeparamat
2015-02-26Biome API: Re-calculate biome at every surface in a mapchunk columnparamat
2015-02-21Mgv5: Remove blobgen. Remove crumble and wetness noisesparamat
2015-01-23Mgv5: Skip calculation of filler, heat and humidity perlinmaps in underground...paramat
2015-01-18Mapgen V5: Various improvementsparamat
2015-01-11Mapgen V5: Move cave generation from base terrain loop to optional functionparamat
2015-01-05Optionally specify propagateSunlight area in calcLightingkwolekr
2015-01-04Lighting: Fix nearly all issueskwolekr
2015-01-01MgV5/6/7: Generate dungeons above water levelparamat
2014-12-29Fix some lingering code style issueskwolekr
2014-12-29Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)kwolekr
2014-12-28Biome API: Add shore top and shore filler nodes, underwater node, water top n...paramat
2014-12-20Re-add hacky fix for underwater grass, to fix mgv7 user's biomesparamat
2014-12-12Mapgens: Rename m_emerge to prevent name collisionskwolekr
2014-12-11Clean up Noise macroskwolekr
2014-12-10Noise: Automatically transform noise maps if neededkwolekr
2014-12-10Noise: Create a deep copy of NoiseParamskwolekr
2014-12-09Biomes: Make biome heat and humidity noise parameters user-configurablekwolekr
2014-12-07Add flags and lacunarity as new noise parameterskwolekr
2014-12-07Mapgen V5: Fix use of uninitialized value in ctorkwolekr
2014-12-06Rewrite generate notification mechanismkwolekr
2014-12-03Add definable node_stone to biome API, mgv5, mgv7. Reduce and correct depth o...paramat
2014-11-20Mgv5 1 up 1 down overgeneration for biome surface continuityparamat
2014-11-20Mgv5 get ground level at point function. Fast spawn player versionparamat
2014-11-14Fix warnings and other misc. minor changeskwolekr
2014-11-12Mapgen v7: Fix uninitialized spflagskwolekr
2014-11-12Add Generator Element Management frameworkkwolekr
2014-11-09Tune cave noise scales to 6. Fix blobs spflag, now enabled. Update conf.exampleparamat
2014-11-08Add mgv5. New noise code, uses biome API. Eased 3d noise for terrain, caves, ...paramat