Age | Commit message (Collapse) | Author | |
---|---|---|---|
2011-11-29 | GameDef compiles | Perttu Ahola | |
2011-11-29 | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | |
node/tool/item/whatever types | |||
2011-11-29 | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | |
2011-11-08 | Fix water-glass and water-lava surfaces | Perttu Ahola | |
2011-10-18 | Improve rendering and fix tiling in mesh generation | Perttu Ahola | |
2011-10-15 | Fix some "Conditional jump or move depends on uninitialised value(s)" ↵ | Perttu Ahola | |
valgrind detections | |||
2011-10-12 | Header file tweaking; mainly for speed | Perttu Ahola | |
2011-07-24 | made shadows less blue | Perttu Ahola | |
2011-07-23 | merged jungle and bluish shadows | Perttu Ahola | |
2011-07-23 | extended content-type range | Perttu Ahola | |
2011-07-23 | Made dark places tint slightly in blue | Perttu Ahola | |
2011-06-26 | more reorganizing of map code | Perttu Ahola | |
2011-06-25 | mapgen stuff | Perttu Ahola | |
2011-06-17 | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵ | Perttu Ahola | |
content_mapblock.{h,cpp} |