Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-09-16 | Fix object position border checking | est31 | |
Borders have to be converted into BS format in order to be accurately comparable to object positions. | |||
2015-09-15 | Disallow placing entities outside safe boundaries | est31 | |
Entity positions are serialized as F1000. Disallow placing entities outside safe borders with the minetest.add_entity call. Note that this patch only enforces those boundaries for placing entities, moving entities that move outside boundaries aren't affected. Thanks to @nanepiwo for pointing this out. | |||
2015-09-14 | Serialisation: documentation fixes, clarifying renames and whitespace fixes | est31 | |
1. Do two renames: * SER_FMT_CLIENT_VER_LOWEST -> SER_FMT_VER_LOWEST_WRITE * SER_FMT_VER_LOWEST -> SER_FMT_VER_LOWEST_READ Now the two define values are consistently named with the _WRITE defines SER_FMT_VER_{HIGHEST,LOWEST}_WRITE, and to better point out what the two serialisation versions actually are for. 2. wrap some lines in doc/worldformat.txt, and point out that the node timers are serialized at a later point, as this can cause confusion about what now happens (if one doesn't strictly read the if block's conditions). 3. some whitespace fixes in NodeTimerList::serialize, and one new comment. | |||
2015-08-02 | Add map limit config option | rubenwardy | |
2015-07-29 | Precalculate mapblock relative size. This permit to remove many s16 calculs ↵ | nerzhul | |
on runtime | |||
2015-05-31 | Mapblock: nodecount refactor | est31 | |
Spare direct multoplication, use constant MapBlock::nodecount instead of local nodecount variables. Also use strides at one place instead of multiplications. | |||
2015-05-17 | Record MapBlock modification reasons as flags instead of strings | kwolekr | |
This improves performance of MapBlock::raiseModified by a factor of 6. Also, clean up mapblock.h a bit and inline small functions. | |||
2015-03-07 | For usages of assert() that are meant to persist in Release builds (when ↵ | Craig Robbins | |
NDEBUG is defined), replace those usages with persistent alternatives | |||
2015-02-17 | Replace std::list by std::vector into ClientMap::updateDrawList, ↵ | Loic Blot | |
Map::timerUpdate and ServerMap::save(). This will speedup the loop reading into those functions | |||
2015-01-27 | Fix a crash (assert) when client set serial version < 24 in INIT | Loic Blot | |
When SER_FMT_VER_LOWEST is set to zero, then the test is stupid in INIT because all client works. In mapblock we check if client's serialization version is < 24, but if client sent serialization version < 24 (15 for example) the server set it and tried to send nodes, then BOOM To resolve the problem: * Create a different CLIENT_MIN_VERSION to handle this problem * Remove the exception * Use an assert in case of bad developer code | |||
2015-01-18 | Water fixes | gregorycu | |
Change must_reflow to a deque Add overload for MapBlock::raiseModified that takes a const char*. This is a speed improvement. Comment out unused variable Optimisations to block offset calculations | |||
2014-12-12 | Fix typo in mapblock.h | Craig Robbins | |
2014-11-14 | Remove most exceptions from getNode() (and variants) | Craig Robbins | |
2014-04-18 | Remove liquid_finite and weather | proller | |
2013-11-17 | Actually fix weather | kwolekr | |
The real problem was that MapBlocks were not activated before getting sent to the client | |||
2013-09-16 | Weather: Clean up getHeat/getHumidity somewhat | kwolekr | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-08-02 | Weather backward compatibility | proller | |
2013-07-27 | Weather support | proller | |
2013-03-11 | Migrate to STL containers/algorithms. | Ilya Zhuravlev | |
2013-02-24 | Update Copyright Years | Sfan5 | |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam | |
2012-09-04 | Reorganize ClientMap rendering code for a bit more performance | Perttu Ahola | |
- Don't select blocks for drawing in every frame - Sort meshbuffers by material before drawing | |||
2012-07-23 | Fix map deserialization and remove old serialization code | Perttu Ahola | |
2012-07-23 | Implement node timers | darkrose | |
2012-06-17 | Optimize headers | Perttu Ahola | |
2012-06-17 | Properly and efficiently use split utility headers | Perttu Ahola | |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | |
GPLv2/later, by agreement of major contributors | |||
2012-06-03 | WIP node metadata, node timers | Kahrl | |
2012-03-29 | Reduce EnvRef:set_node() time tenfold by postponing the dayNightDiff update ↵ | Perttu Ahola | |
until it is actually needed | |||
2012-03-15 | MapBlockMesh, mesh animation system, urgent mesh updates, athmospheric ↵ | Kahrl | |
light, removed footprints | |||
2012-01-22 | Node placement / mineral / serialization / iron freq / node_dig callback | Kahrl | |
- Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes. | |||
2012-01-12 | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | |
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | |||
2011-11-29 | Replace old active block random node modifying things with actual ↵ | Perttu Ahola | |
ActiveBlockModifiers | |||
2011-11-29 | Add reason parameter to setModified and print it out to verbosestream when ↵ | Perttu Ahola | |
saving block | |||
2011-11-29 | Node definition names | Perttu Ahola | |
2011-11-29 | GameDef compiles | Perttu Ahola | |
2011-11-29 | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | |
node/tool/item/whatever types | |||
2011-11-29 | Allocate MapBlock::m_node_metadata on heap to allow less header bloat | Perttu Ahola | |
2011-10-15 | mobv2 | Perttu Ahola | |
2011-10-12 | Saner block modification flag operation for not saving everything always | Perttu Ahola | |
2011-07-24 | Added a mapblock analyzing function for debugging use and fixed remaining ↵ | Perttu Ahola | |
mapgen bugs | |||
2011-06-26 | more reorganizing of map code | Perttu Ahola | |
2011-06-25 | New map generator added (and SQLite, messed up the commits at that time...) ↵ | Perttu Ahola | |
(import from temporary git repo) | |||
2011-06-18 | Changed MapBlockObjects to be never written anymore. Incremented version number. | Perttu Ahola | |
2011-06-17 | Moved stuff from mapblock{h,cpp} to mapblock_mesh.{h,cpp} and ↵ | Perttu Ahola | |
content_mapblock.{h,cpp} | |||
2011-06-05 | tried to reduce unnecessary map saving disk i/o a bit | Perttu Ahola | |
2011-05-22 | Preliminary "active block" stuff + set up test code to grow grass. | Perttu Ahola | |
2011-04-10 | implemented rats in new system to verify that it works | Perttu Ahola | |
2011-04-10 | new object system | Perttu Ahola | |