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map.h
Age
Commit message (
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Author
2011-04-11
fixed warnings reported by cppcheck
Perttu Ahola
2011-04-10
better support for old maps
Perttu Ahola
2011-04-10
Map generation is now properly threaded and doesn't block block placement ↵
Perttu Ahola
and other stuff.
2011-04-10
a commit before starting to reorganize the map loading/generation logic
Perttu Ahola
2011-04-05
initial workings of the furnace
Perttu Ahola
2011-04-04
Node metadata framework
Perttu Ahola
2011-04-03
commit before some more radical changes
Perttu Ahola
2011-04-03
Revert mapgen to best working version (2)
Perttu Ahola
2011-04-02
Mapgen is better now. Not a lot, but a bit!
Perttu Ahola
2011-04-02
commit before some radical changes
Perttu Ahola
2011-03-02
mapgen work-in-progress
Perttu Ahola
2011-02-28
tweaked mapgen
Perttu Ahola
2011-02-28
A third try on terrain generation. No trees yet.
Perttu Ahola
2011-02-23
mainly work on object scripting api
Perttu Ahola
2011-02-21
preliminary lua scripting framework for objects
Perttu Ahola
2011-02-21
Temporary commit; lots of test code and stuff
Perttu Ahola
2011-02-11
some fixes to make compiling on some bsd easier
Perttu Ahola
2011-02-11
now it works nicely
Perttu Ahola
2011-02-11
fully working i guess
Perttu Ahola
2011-02-10
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-05
mapgen stuff
Perttu Ahola
2011-02-04
added sand to map generator
Perttu Ahola
2011-02-01
This map generator is starting to look pretty good now... also, disabled ↵
Perttu Ahola
loading player position from disk because map is regenerated always.
2011-02-01
partly working chunk-based map generator (doesn't save properly, spawn is ↵
Perttu Ahola
pretty random)
2011-01-30
map generation framework under development... not quite operational at this ↵
Perttu Ahola
point.
2011-01-26
Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-24
Faster lighting at map generation time
Perttu Ahola
2011-01-17
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
fine-tuning of map generator and server and stuff.
Perttu Ahola
2011-01-16
Initial commit of mapgen v.2. Lacks configuration and saving to disk.
Perttu Ahola
2011-01-07
removing unused code and comments
Perttu Ahola
2010-12-26
drawing range updater update and myrand() (but not usage of it)
Perttu Ahola
2010-12-26
new viewing range updater algorithm
Perttu Ahola
2010-12-25
better caves
Perttu Ahola
2010-12-21
organizing stuff.
Perttu Ahola
2010-12-21
Cracking blocks while digging
Perttu Ahola
2010-12-20
some tinkering with gui. removed updating of configuration file at end
Perttu Ahola
2010-12-19
added dedicated server build without irrlicht
Perttu Ahola
2010-12-19
day/night working client side
Perttu Ahola
2010-12-18
before daynight mesh cache
Perttu Ahola
2010-12-14
tinkering around
Perttu Ahola
2010-12-14
in before messing with face drawing orientation
Perttu Ahola
2010-12-12
starting to separate "material" to "content" and "tile"
Perttu Ahola
2010-12-11
commit before some radicallish changes to water behavior
Perttu Ahola
2010-11-29
license stuff
Perttu Ahola
--HG-- rename : src/licensecomment.txt => licensecomment.txt
2010-11-29
default setting change, random tinkering
Perttu Ahola
2010-11-29
Windows bug fixes
Perttu Ahola
2010-11-29
fixed face updating slowness bug
Perttu Ahola
2010-11-29
sitä sun tätä tekeillä, toimii kivasti
Perttu Ahola
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