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AgeCommit message (Collapse)Author
2011-04-11fixed warnings reported by cppcheckPerttu Ahola
2011-04-10better support for old mapsPerttu Ahola
2011-04-10Map generation is now properly threaded and doesn't block block placement ↵Perttu Ahola
and other stuff.
2011-04-10a commit before starting to reorganize the map loading/generation logicPerttu Ahola
2011-04-05initial workings of the furnacePerttu Ahola
2011-04-04Node metadata frameworkPerttu Ahola
2011-04-03commit before some more radical changesPerttu Ahola
2011-04-03Revert mapgen to best working version (2)Perttu Ahola
2011-04-02Mapgen is better now. Not a lot, but a bit!Perttu Ahola
2011-04-02commit before some radical changesPerttu Ahola
2011-03-02mapgen work-in-progressPerttu Ahola
2011-02-28tweaked mapgenPerttu Ahola
2011-02-28A third try on terrain generation. No trees yet.Perttu Ahola
2011-02-23mainly work on object scripting apiPerttu Ahola
2011-02-21preliminary lua scripting framework for objectsPerttu Ahola
2011-02-21Temporary commit; lots of test code and stuffPerttu Ahola
2011-02-11some fixes to make compiling on some bsd easierPerttu Ahola
2011-02-11now it works nicelyPerttu Ahola
2011-02-11fully working i guessPerttu Ahola
2011-02-10work-in-progress texture atlas optimizationPerttu Ahola
2011-02-05mapgen stuffPerttu Ahola
2011-02-04added sand to map generatorPerttu Ahola
2011-02-01This map generator is starting to look pretty good now... also, disabled ↵Perttu Ahola
loading player position from disk because map is regenerated always.
2011-02-01partly working chunk-based map generator (doesn't save properly, spawn is ↵Perttu Ahola
pretty random)
2011-01-30map generation framework under development... not quite operational at this ↵Perttu Ahola
point.
2011-01-26Reworked texture, material, mineral and whatever handlingPerttu Ahola
2011-01-24Faster lighting at map generation timePerttu Ahola
2011-01-17minecraft-style water done (but no texture animation or sound)Perttu Ahola
2011-01-17old water removed, some fixes here and therePerttu Ahola
2011-01-17fine-tuning of map generator and server and stuff.Perttu Ahola
2011-01-16Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola
2011-01-07removing unused code and commentsPerttu Ahola
2010-12-26drawing range updater update and myrand() (but not usage of it)Perttu Ahola
2010-12-26new viewing range updater algorithmPerttu Ahola
2010-12-25better cavesPerttu Ahola
2010-12-21organizing stuff.Perttu Ahola
2010-12-21Cracking blocks while diggingPerttu Ahola
2010-12-20some tinkering with gui. removed updating of configuration file at endPerttu Ahola
2010-12-19added dedicated server build without irrlichtPerttu Ahola
2010-12-19day/night working client sidePerttu Ahola
2010-12-18before daynight mesh cachePerttu Ahola
2010-12-14tinkering aroundPerttu Ahola
2010-12-14in before messing with face drawing orientationPerttu Ahola
2010-12-12starting to separate "material" to "content" and "tile"Perttu Ahola
2010-12-11commit before some radicallish changes to water behaviorPerttu Ahola
2010-11-29license stuffPerttu Ahola
--HG-- rename : src/licensecomment.txt => licensecomment.txt
2010-11-29default setting change, random tinkeringPerttu Ahola
2010-11-29Windows bug fixesPerttu Ahola
2010-11-29fixed face updating slowness bugPerttu Ahola
2010-11-29sitä sun tätä tekeillä, toimii kivastiPerttu Ahola