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path: root/src/map.cpp
AgeCommit message (Collapse)Author
2011-02-06mapgen tweakingPerttu Ahola
2011-02-05mapgen stuffPerttu Ahola
2011-02-04added sand to map generatorPerttu Ahola
2011-02-04nicer looking waterPerttu Ahola
2011-02-04all kinds of tweaking and fixingPerttu Ahola
2011-02-03some generation-time mud flow tweakingPerttu Ahola
2011-02-02some tweakingPerttu Ahola
2011-02-02more tweakingPerttu Ahola
2011-02-01Map generator tweaking. Still doesn't resume from save properly.Perttu Ahola
2011-02-01end-of-day.Perttu Ahola
2011-02-01tweaking mapgenv2 settings for maximum awesomeness.Perttu Ahola
2011-02-01This map generator is starting to look pretty good now... also, disabled ↵Perttu Ahola
loading player position from disk because map is regenerated always.
2011-02-01partly working chunk-based map generator (doesn't save properly, spawn is ↵Perttu Ahola
pretty random)
2011-01-30map generation framework under development... not quite operational at this ↵Perttu Ahola
point.
2011-01-26Reworked texture, material, mineral and whatever handlingPerttu Ahola
2011-01-25removed alternative name "pressure" from param2Perttu Ahola
2011-01-24Faster lighting at map generation timePerttu Ahola
2011-01-24Mainly some texture tweakingPerttu Ahola
2011-01-24small fixes here and therePerttu Ahola
2011-01-23OMG! Main Menu!Perttu Ahola
2011-01-17.Perttu Ahola
2011-01-17minecraft-style water done (but no texture animation or sound)Perttu Ahola
2011-01-17old water removed, some fixes here and therePerttu Ahola
2011-01-17fine-tuning of map generator and server and stuff.Perttu Ahola
2011-01-16Initial commit of mapgen v.2. Lacks configuration and saving to disk.Perttu Ahola
2011-01-15generate-time lighting optimizationPerttu Ahola
2011-01-15tweaking around, including mapgen, player speed in water, settingsPerttu Ahola
2011-01-08Lots of small stuffPerttu Ahola
2011-01-08Made dungeons a bit rarerPerttu Ahola
2010-12-29tuned expired mesh updating while drawing a bitPerttu Ahola
2010-12-29A bit longer day and a bit shorter night. Client-side.Perttu Ahola
2010-12-26better grass generation (integration to sunlight propagation algorithms)Perttu Ahola
2010-12-26working goodPerttu Ahola
2010-12-26drawing range updater update and myrand() (but not usage of it)Perttu Ahola
2010-12-26new viewing range updater algorithmPerttu Ahola
2010-12-25some... stuff. dunno. 8-)Perttu Ahola
2010-12-25better cavesPerttu Ahola
2010-12-24ProgressBarTextureModPerttu Ahola
2010-12-22server starting on port 0 on invalid settingsPerttu Ahola
2010-12-22crafting system!Perttu Ahola
2010-12-22some work-in-progressPerttu Ahola
2010-12-21organizing stuff.Perttu Ahola
2010-12-21Cracking blocks while diggingPerttu Ahola
2010-12-20framework for modifying texturesPerttu Ahola
2010-12-20some tinkering with gui. removed updating of configuration file at endPerttu Ahola
2010-12-19added dedicated server build without irrlichtPerttu Ahola
2010-12-19day/night working client sidePerttu Ahola
2010-12-18before daynight mesh cachePerttu Ahola
2010-12-18before adding day/night lightingPerttu Ahola
--HG-- rename : data/light.png => data/cloud.png
2010-12-14tinkering aroundPerttu Ahola