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map.cpp
Age
Commit message (
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Author
2011-03-01
mapgen tweaking
Perttu Ahola
2011-02-28
tweaked mapgen
Perttu Ahola
2011-02-28
tweaked mapgen
Perttu Ahola
2011-02-28
added trees (very glitchy) and changed grass texture
Perttu Ahola
2011-02-28
A third try on terrain generation. No trees yet.
Perttu Ahola
2011-02-23
mainly work on object scripting api
Perttu Ahola
2011-02-21
Temporary commit; lots of test code and stuff
Perttu Ahola
2011-02-16
fixed invalid block loading (the action is to generate a new one)
Perttu Ahola
2011-02-16
small fixes: crack texture, server build on windows, configuration file ↵
Perttu Ahola
example, adding config file example to install
2011-02-15
mud gets now grass onto it when placed into sunlight. also removed three old ↵
Perttu Ahola
files
2011-02-15
server now won't crash when it is tries to generate blocks that are not ↵
Perttu Ahola
inside MAP_GENERATION_LIMIT
2011-02-14
Some fiddling around with fog... not much changed
Perttu Ahola
2011-02-14
fixed bug in sneaking
Perttu Ahola
2011-02-14
added sneaking/crouching and changelog
Perttu Ahola
2011-02-13
mapgen parameter tweaking
Perttu Ahola
2011-02-11
now it works nicely
Perttu Ahola
2011-02-11
fully working i guess
Perttu Ahola
2011-02-10
work-in-progress texture atlas optimization
Perttu Ahola
2011-02-08
made it to work with my windows compiler
Perttu Ahola
2011-02-08
bug-fixin'
Perttu Ahola
2011-02-06
mapgen tweaking
Perttu Ahola
2011-02-05
mapgen stuff
Perttu Ahola
2011-02-04
added sand to map generator
Perttu Ahola
2011-02-04
nicer looking water
Perttu Ahola
2011-02-04
all kinds of tweaking and fixing
Perttu Ahola
2011-02-03
some generation-time mud flow tweaking
Perttu Ahola
2011-02-02
some tweaking
Perttu Ahola
2011-02-02
more tweaking
Perttu Ahola
2011-02-01
Map generator tweaking. Still doesn't resume from save properly.
Perttu Ahola
2011-02-01
end-of-day.
Perttu Ahola
2011-02-01
tweaking mapgenv2 settings for maximum awesomeness.
Perttu Ahola
2011-02-01
This map generator is starting to look pretty good now... also, disabled ↵
Perttu Ahola
loading player position from disk because map is regenerated always.
2011-02-01
partly working chunk-based map generator (doesn't save properly, spawn is ↵
Perttu Ahola
pretty random)
2011-01-30
map generation framework under development... not quite operational at this ↵
Perttu Ahola
point.
2011-01-26
Reworked texture, material, mineral and whatever handling
Perttu Ahola
2011-01-25
removed alternative name "pressure" from param2
Perttu Ahola
2011-01-24
Faster lighting at map generation time
Perttu Ahola
2011-01-24
Mainly some texture tweaking
Perttu Ahola
2011-01-24
small fixes here and there
Perttu Ahola
2011-01-23
OMG! Main Menu!
Perttu Ahola
2011-01-17
.
Perttu Ahola
2011-01-17
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2011-01-17
old water removed, some fixes here and there
Perttu Ahola
2011-01-17
fine-tuning of map generator and server and stuff.
Perttu Ahola
2011-01-16
Initial commit of mapgen v.2. Lacks configuration and saving to disk.
Perttu Ahola
2011-01-15
generate-time lighting optimization
Perttu Ahola
2011-01-15
tweaking around, including mapgen, player speed in water, settings
Perttu Ahola
2011-01-08
Lots of small stuff
Perttu Ahola
2011-01-08
Made dungeons a bit rarer
Perttu Ahola
2010-12-29
tuned expired mesh updating while drawing a bit
Perttu Ahola
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