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AgeCommit message (Collapse)Author
2011-04-04Chests work now!Perttu Ahola
2011-04-04initial chest metadataPerttu Ahola
2011-04-04fully implemented the sign with the new frameworkPerttu Ahola
2011-04-04Node metadata frameworkPerttu Ahola
2011-04-04Made a proper queued thread to client for handling some block mesh updates. ↵Perttu Ahola
Also made client mutex-free to allow easier adding of new stuff.
2011-04-03commit before some more radical changesPerttu Ahola
2011-04-03copied draft of updateNodeMeshes from backupPerttu Ahola
2011-04-03Revert mapgen to best working version (2)Perttu Ahola
2011-04-02Mapgen is better now. Not a lot, but a bit!Perttu Ahola
2011-04-02commit before some radical changesPerttu Ahola
2011-03-02mapgen work-in-progressPerttu Ahola
2011-03-01mapgen tweakingPerttu Ahola
2011-02-28tweaked mapgenPerttu Ahola
2011-02-28-Perttu Ahola
2011-02-28A third try on terrain generation. No trees yet.Perttu Ahola
2011-02-24fixed a possible infinite loop in ClientEnvironment (dtime counter getting ↵Perttu Ahola
so small that it doesn't increment the value)
2011-02-24modified the build system of lua to a more minimal onePerttu Ahola
2011-02-23mainly work on object scripting apiPerttu Ahola
2011-02-21preliminary lua scripting framework for objectsPerttu Ahola
2011-02-21Temporary commit; lots of test code and stuffPerttu Ahola
2011-02-19video backend selectionPerttu Ahola
2011-02-18random code cleaning, shouldn't affect anythingPerttu Ahola
2011-02-17Better texture handling. Textures are not added to atlas if they are big, ↵Perttu Ahola
and atlas is not further made after it is full.
2011-02-16Debug stacks will now be printed on Ctrl-C. Also client properly quits on ↵Perttu Ahola
Ctrl-C.
2011-02-15still a little fix!Perttu Ahola
2011-02-15Ctrl+C handling on POSIX, some commands for server and other tweakingPerttu Ahola
2011-02-14new hotbar, more minecraft-likePerttu Ahola
2011-02-14Some fiddling around with fog... not much changedPerttu Ahola
2011-02-14added sneaking/crouching and changelogPerttu Ahola
2011-02-13tuned fog distance a bitPerttu Ahola
2011-02-13changed sky color and made new style leaves a bit more brightPerttu Ahola
2011-02-12hopefully a fix for the majority of the windows 7 problems - thanks to zerochenPerttu Ahola
2011-02-11disabled work wrap to show every line of chat in any casePerttu Ahola
2011-02-11more stuff...Perttu Ahola
2011-02-11fully working i guessPerttu Ahola
2011-02-11new texture stuff quite workingPerttu Ahola
2011-02-10fixes toward mingw compatibilityPerttu Ahola
2011-02-10some texture stuffPerttu Ahola
2011-02-10work-in-progress texture atlas optimizationPerttu Ahola
2011-02-08uh... accidentally left directX as the default in main.cppPerttu Ahola
2011-02-08local game connects to 127.0.0.1 instead of localhost (windows returns an ↵Perttu Ahola
ipv6 address sometimes which is not supported)
2011-02-08made it to work with my windows compilerPerttu Ahola
2011-02-08bug-fixin'Perttu Ahola
2011-02-06mapgen tweakingPerttu Ahola
2011-02-05mapgen stuffPerttu Ahola
2011-02-04added sand to map generatorPerttu Ahola
2011-02-04all kinds of tweaking and fixingPerttu Ahola
2011-02-03some generation-time mud flow tweakingPerttu Ahola
2011-02-02some tweakingPerttu Ahola
2011-02-02more tweakingPerttu Ahola