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path: root/src/main.cpp
AgeCommit message (Collapse)Author
2012-03-19Rework directory structurePerttu Ahola
2012-03-15Create main menu tab "Settings" for client settingsPerttu Ahola
2012-03-15Add "simple singleplayer mode"; Fix a number of GUI thingsPerttu Ahola
2012-03-15Save selected tabPerttu Ahola
2012-03-13Add [new] to world name when supplying a non-existent world on command linePerttu Ahola
2012-03-13Allow directly supplying world as a parameter, including world.mtPerttu Ahola
2012-03-13Add confirmation menu and make world deletion possible in GUIPerttu Ahola
2012-03-13World creation button and dialog and functionalityPerttu Ahola
2012-03-12Remember selected world by pathPerttu Ahola
2012-03-12Make finish quicktune and leave it unused (as intended)Perttu Ahola
2012-03-11Handle certain errors properly when using --goPerttu Ahola
2012-03-11Use default_game when making a new world using --world without --gameidPerttu Ahola
2012-03-11World selection box in main menu (and random fixing)Perttu Ahola
2012-03-11--world implies local gamePerttu Ahola
2012-03-11--logfile '' = no loggingPerttu Ahola
2012-03-11Remove useless debug output (log at info level)Perttu Ahola
2012-03-11--gameid listPerttu Ahola
2012-03-11command-line/world game selectionPerttu Ahola
2012-03-11Improve command-line parametersPerttu Ahola
2012-03-11Prettify --help outputPerttu Ahola
2012-03-11Move huge comment from the beginning of main.cpp to doc/ancient_main_comment.txtPerttu Ahola
2012-03-11--verbose, not --info-on-stderrPerttu Ahola
2012-03-11Clean up log messages everywherePerttu Ahola
2012-03-11Fix configuration file behaviourPerttu Ahola
- Do not rewrite if nothing needs to be changed - Update at program exit, in addition to updating when continuing from main menu to game
2012-03-10Chat console, including a number of rebases and modifications.Kahrl
Defaults modified from original: alpha=200, key=F10
2012-03-10Tidy up server log output a bitPerttu Ahola
2012-03-10Remove servermain.cpp, use main.cpp with a couple of #ifdefs insteadPerttu Ahola
2012-03-10Fix addon and configuration file pathsPerttu Ahola
2012-03-10Initial directory structure reworkPerttu Ahola
2012-03-10Digging time groups WIPPerttu Ahola
2012-02-28Add descriptions to command line argumentsJuhani Numminen
2012-01-22Node placement / mineral / serialization / iron freq / node_dig callbackKahrl
- Node placement code moved to Lua - Mineral system removed (added default:stone_with_coal and default:stone_with_iron). - MapBlock and MapNode serialization updated. - Mapgen: Frequency of iron increased. - node_dig callback and related changes.
2011-12-03On SIGINT in main menu, don't connect before shutting downPerttu Ahola
2011-12-03Note about debug.txt in error message dialog when mod fails to loadPerttu Ahola
2011-12-03Better mod loading error handlingPerttu Ahola
2011-11-29Rename menu background to menubg.png, move unknown_block.png and ↵Perttu Ahola
unknown_object.png to client, make generating a placeholder image for the filename "" not cause an error
2011-11-29Remove content_mapnode.h and nodedef.h #includesPerttu Ahola
2011-11-29GameDef compilesPerttu Ahola
2011-11-29Create framework for getting rid of global definitions of ↵Perttu Ahola
node/tool/item/whatever types
2011-11-29Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuffPerttu Ahola
2011-11-03Add option to set water opaque (mainly for stylistic choice)Perttu Ahola
2011-11-03Disable mipmapping because it is sometimes uglyPerttu Ahola
2011-11-02Add 3d cloud checkbox in main menu (and rename setting from enable_2d_clouds ↵Perttu Ahola
to enable_3d_clouds)
2011-10-20Improve Connection with threading and some kind of congestion controlPerttu Ahola
2011-10-18Automate texture listing for texture atlas makingPerttu Ahola
2011-10-17Fix partly double printed debug.txtceleron55
2011-10-16Fix map delete on windows (concatenate paths correctly with / or \ depending ↵Perttu Ahola
on OS)
2011-10-16Use the logger; also, default to not showing much crap in console. Use ↵Perttu Ahola
--info-on-stderr to enable crap.
2011-10-12Header file tweaking; mainly for speedPerttu Ahola
2011-08-22Overhaul the input systemGiuseppe Bilotta
This allows us to map the keys which are not considered in irrlicht's EKEY_CODE system, such as \, [, /, ] etc.