aboutsummaryrefslogtreecommitdiff
path: root/src/main.cpp
AgeCommit message (Collapse)Author
2013-05-18Only create SoundManager in main menu if USE_SOUND is truePilzAdam
2013-05-16Dont drop fonts with ENABLE_FREETYPE=0PilzAdam
2013-05-13Only use game filter in singleplayer tab; use menu_{background, overlay, ↵PilzAdam
header, footer}.png for other tabs
2013-05-11Add code to play main_menu.ogg in main menuRealBadAngel
2013-05-10Fix memory leaks: delete font in main and GUIChatConsolePilzAdam
2013-05-10Add clouds to all loading screens and better progress handlingZeg9
2013-05-09Add --videomodes option to show available video modesKahrl
2013-05-09Drop IrrlichtDevice when running --speedtestsKahrl
2013-05-04Add header.png and footer.png support for games, and support texture packs ↵Perttu Ahola
via <gameid>_menu_<background/overlay/header/footer>.png
2013-05-02Show game name instead of game ID of selected gamePilzAdam
2013-05-02Switch menu to game selected in world creation dialogPerttu Ahola
2013-05-02Get menu background image from selected gamePerttu Ahola
2013-04-07fix memory leaks introduced by invalid gettext usagesapier
2013-04-07replace Server smart pointer with conventional one to gain control over dtor ↵sapier
call order
2013-03-30Add a small optimization to the menu splash and remove a old commentShadowNinja
2013-03-30Don't load menu textures every framekhonkhortisan
2013-03-30GUI: Make singleplayer default tab, store selected serverlist, show title of ↵PilzAdam
serverlist
2013-03-29Add varying levels of precision to TimeTakerkwolekr
2013-03-23Random guest name and finite liquid checkboxproller
2013-03-17Add FPS limit to menu cloudsShadowNinja
2013-03-16build with ogles2 driverproller
2013-03-13Add cloud menu background by Krisi, configurable with the menu_clouds option.ShadowNinja
Also add a menuheader, menusplash, menufooter_clouds, and allow HD menu footers. And finally don't git-ignore textures/base/.
2013-03-11Migrate to STL containers/algorithms.Ilya Zhuravlev
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2013-02-23Read server_announce from minetest.conf for GUIPilzAdam
2013-02-21Added debug log level settingkwolekr
2013-02-22new auto masterserverproller
2013-02-14Add Freetype supportIlya Zhuravlev
2013-01-21Add a list of servers to the "Multiplayer" tabJeija
If USE_CURL is set, it also downloads a list from a remote server. The url of this list is configurable in minetest.conf using the setting "serverlist_url" The local list of favorite servers is saved in client/serverlist/filename filename is also configureable using the setting "serverlist_file"
2013-01-14Add particlesJeija
2012-12-06Set proper field background colors in Irrlicht 1.8Perttu Ahola
2012-12-02Add checkboxes for shaders and on-demand item visual generationobneq
2012-11-09Added video settings filter options via config file - second try :-)Vanessa Ezekowitz
Set one or more of these in the config to turn the related option on: mip_map = 1 anisotropic_filter = 1 bilinear_filter = 1 trilinear_filter = 1
2012-07-23Improve build configuration optionsPerttu Ahola
2012-06-17Optimize headersPerttu Ahola
2012-06-17Initially split utility.h to multiple files in util/Perttu Ahola
2012-06-16Fix build error due to DEBUGFILEPerttu Ahola
2012-06-16Clean up constants.h a bitPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola
GPLv2/later, by agreement of major contributors
2012-06-04Use gettext for more basic user interface stringsPerttu Ahola
2012-05-20Add better trace peudo-loglevel supportPerttu Ahola
2012-05-20Allow using --worldname for local game tooPerttu Ahola
2012-05-20--world listPerttu Ahola
2012-04-08Support placing a minetest game inside $world/game to allow creating proper ↵Perttu Ahola
adventure maps Pro-tip: You can open a world in minetest by opening the world.mt file using minetest.
2012-04-07Fullscreen, vsync, fullscreen_bpp and fsaa options in the config; fsaa is ↵q66
experimental atm, causes visible spaces between blocks.
2012-03-26New world removal GUI codePerttu Ahola
2012-03-25Make server world selection not brain dead and use gameid 'minetest' instead ↵Perttu Ahola
of 'mesetint'
2012-03-22Add output levels --info and --trace (--verbose is now more verbose)Perttu Ahola
2012-03-20Flatten share/ and user/ in the source and for the RUN_IN_PLACE buildPerttu Ahola