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itemmeta_restrictions
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main.cpp
Age
Commit message (
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Author
2011-06-18
removed furnace menu because it is not needed anymore
Perttu Ahola
2011-06-18
moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}
Perttu Ahola
2011-06-17
Updated comments
Perttu Ahola
2011-06-17
Moved some mapnode content stuff from mapnode.{h,cpp} and digging property st...
Perttu Ahola
2011-06-05
updated comment in main.cpp
Perttu Ahola
2011-06-05
tried to reduce unnecessary map saving disk i/o a bit
Perttu Ahola
2011-06-05
Messed around with genmap.py. Now supports format version 17.
Perttu Ahola
2011-06-04
documentation update (mapformat.txt mainly)
Perttu Ahola
2011-06-02
In a globally installed build, debug.txt is now placed in userdata directory....
Perttu Ahola
2011-06-02
0.2.20110602_0
Perttu Ahola
2011-06-02
Fixed the password crash on Windows
Perttu Ahola
2011-05-31
Reduced server CPU usage on NodeMetadata step()s. Also furnace now cooks whil...
Perttu Ahola
2011-05-31
Reduced the CPU usage of the sent block selector algorithm
Perttu Ahola
2011-05-29
updated comments
Perttu Ahola
2011-05-29
tuned grass growth rate
Perttu Ahola
2011-05-29
player passwords and privileges in world/auth.txt
Perttu Ahola
2011-05-24
a work-in-progress map modified callback interface (committing because i want...
Perttu Ahola
2011-05-23
merged password change menu
Perttu Ahola
2011-05-22
Some work-in-progress stuff and many comment updates
Perttu Ahola
2011-05-22
Added the ability to change your password (via pause menu)
Ciaran Gultnieks
2011-05-22
Preliminary "active block" stuff + set up test code to grow grass.
Perttu Ahola
2011-05-21
added a delay to menu loop
Perttu Ahola
2011-05-21
Cleaned networking code a bit (had this one on the to-do list for like 4 mont...
Perttu Ahola
2011-05-21
All textures are are now searched first from the directory specified by the t...
Perttu Ahola
2011-05-20
Passwords - a few corrections to the previous commit
Ciaran Gultnieks
2011-05-20
Passwords - password entry at main menu, stored and checked by server
Ciaran Gultnieks
2011-05-14
removed unnecessary comment
Perttu Ahola
2011-05-14
Added key configuration in the configuration file.
Perttu Ahola
2011-05-03
comment update
Perttu Ahola
2011-04-30
random comment updates
Perttu Ahola
2011-04-29
Maybe fixed the flood of "WARNING: StaticObjectList::remove(): id=13 not foun...
Perttu Ahola
2011-04-27
Changed a bit of the code that is and should still be commented out.
Perttu Ahola
2011-04-26
Optimized map saving and sending (server-side)
Perttu Ahola
2011-04-24
Optimized smooth lighting calculation code
Perttu Ahola
2011-04-24
updated menu a bit, and some other small fixes
Perttu Ahola
2011-04-24
Made the main menu a bit more unique looking
Perttu Ahola
2011-04-23
fix to the previous commit
Perttu Ahola
2011-04-23
tuned error reporting a bit
Perttu Ahola
2011-04-23
port to be not set to 0 from configuration
Perttu Ahola
2011-04-23
Code refactoring; split half of main.cpp to game.cpp.
Perttu Ahola
2011-04-23
cleaning up main.cpp a bit
Perttu Ahola
2011-04-22
Updated to-do list and added the give_initial_stuff setting for testing
Perttu Ahola
2011-04-22
Removed IrrlichtWrapper
Perttu Ahola
2011-04-21
Some work-in-progress in hp and mobs and a frightening amount of random fixes.
Perttu Ahola
2011-04-15
Menu will now ignore an invalid port or the port 0.
Perttu Ahola
2011-04-12
fixed port setting not being loaded from configuration file for client
Perttu Ahola
2011-04-11
Added installing build-essential to build instructions and modified the main....
Perttu Ahola
2011-04-10
items now fall by gravity... also some other random updating
Perttu Ahola
2011-04-10
new object system
Perttu Ahola
2011-04-08
Some progress on transitioning from MapBlockObject to ActiveObject.
Perttu Ahola
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