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light.h
Age
Commit message (
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Author
2018-09-16
Light curve: Simplify and improve code, fix darkened daytime sky (#7693)
Vitaliy
2018-03-03
Cleanup in flat lighting (#7051)
Vitaliy
2017-12-12
Update light decoding table size (#6696)
Vitaliy
2017-08-17
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-04-23
Pass clang-format on various cpp/header files (#5559)
Loïc Blot
2016-09-17
Register.lua: Throw error if node 'light_source' > core.LIGHT_MAX
paramat
2014-12-31
Add display_gamma option for client
Craig Robbins
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-02-24
Update Copyright Years
Sfan5
2013-02-24
Change Minetest-c55 to Minetest
PilzAdam
2012-12-02
Smooth day-night transitions
Perttu Ahola
2012-06-17
Optimize headers
Perttu Ahola
2012-06-05
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-01-22
Node placement / mineral / serialization / iron freq / node_dig callback
Kahrl
2011-02-04
all kinds of tweaking and fixing
Perttu Ahola
2011-01-17
minecraft-style water done (but no texture animation or sound)
Perttu Ahola
2010-12-19
day/night working client side
Perttu Ahola
2010-12-18
before daynight mesh cache
Perttu Ahola
2010-12-18
before adding day/night lighting
Perttu Ahola
2010-11-29
license stuff
Perttu Ahola
2010-11-27
Initial files
Perttu Ahola