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inventorymanager.cpp
Age
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Author
2012-07-28
Fix inventory segfault when rollback recording is disabled
Perttu Ahola
2012-07-27
Experimental-ish rollback functionality
Perttu Ahola
2012-07-25
Add special return value -1 to inventry callbacks
Perttu Ahola
2012-07-25
Improve inventory callbacks a bit
Perttu Ahola
2012-07-25
Remove special handling of creative mode
Perttu Ahola
2012-07-25
Detached inventory callbacks and reworked node metadata callbacks
Perttu Ahola
2012-07-24
Detached inventories
Perttu Ahola
2012-06-17
Properly and efficiently use split utility headers
Perttu Ahola
2012-06-05
Switch the license to be LGPLv2/later, with small parts still remaining as ↵
Perttu Ahola
GPLv2/later, by agreement of major contributors
2012-06-03
Properly handle dropping of items from nodes, and disallow moving items ↵
Perttu Ahola
directly between nodes
2012-06-03
on_metadata_inventory_{move,offer,take}
Perttu Ahola
2012-01-22
Client-side prediction of inventory changes, and some inventory menu fixes
Kahrl
2012-01-22
Inventory menu (with dragging) improved. Crafting is now handled via a ↵
Kahrl
IACTION_CRAFT inventory action.
2012-01-13
Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit ↵
Kahrl
annoying (even in single player).
2012-01-12
The huge item definition and item namespace unification patch (itemdef), see ↵
Kahrl
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
2012-01-02
Add InvRef and InvStack (currently untested and unusable)
Perttu Ahola
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