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path: root/src/inventorymanager.cpp
AgeCommit message (Collapse)Author
2012-07-28Fix inventory segfault when rollback recording is disabledPerttu Ahola
2012-07-27Experimental-ish rollback functionalityPerttu Ahola
2012-07-25Add special return value -1 to inventry callbacksPerttu Ahola
2012-07-25Improve inventory callbacks a bitPerttu Ahola
2012-07-25Remove special handling of creative modePerttu Ahola
2012-07-25Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola
2012-07-24Detached inventoriesPerttu Ahola
2012-06-17Properly and efficiently use split utility headersPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola
GPLv2/later, by agreement of major contributors
2012-06-03Properly handle dropping of items from nodes, and disallow moving items ↵Perttu Ahola
directly between nodes
2012-06-03on_metadata_inventory_{move,offer,take}Perttu Ahola
2012-01-22Client-side prediction of inventory changes, and some inventory menu fixesKahrl
2012-01-22Inventory menu (with dragging) improved. Crafting is now handled via a ↵Kahrl
IACTION_CRAFT inventory action.
2012-01-13Inventory menu changes: Tooltips; dragging; drop from menu. Lag is a bit ↵Kahrl
annoying (even in single player).
2012-01-12The huge item definition and item namespace unification patch (itemdef), see ↵Kahrl
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
2012-01-02Add InvRef and InvStack (currently untested and unusable)Perttu Ahola