Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-10-29 | Allow overriding tool capabilities through itemstack metadata | raymoo | |
This makes it possible to modify the tool capabilities of individual itemstacks by calling a method on itemstack metadata references. | |||
2017-08-20 | Modernize code: very last fixes (#6290) | Loïc Blot | |
Last modernization fixes | |||
2017-08-18 | Optimize headers (part 2) (#6272) | Loïc Blot | |
* Optimize headers (part 2) * less debug.h in headers * less remoteplayer.h for everybody * Cleanup (part 2) * camera.h: mesh.h * mapgen.h: mapnode.h * serverenvironment.h: mapblock.h * nodedef.h: shader.h | |||
2017-08-18 | Modernize various files (part 2) | Loic Blot | |
* range-based for loops * emplace_back instead of push_back * code style * C++ headers instead of C headers * Default operators * empty stl function | |||
2017-08-17 | C++ modernize: Pragma once (#6264) | Loïc Blot | |
* Migrate cpp headers to pragma once | |||
2017-06-25 | Inventory: Fix wrong stack size behaviour and item loss (#6039) | SmallJoker | |
Also fix itemFits and remove constness-nonsense | |||
2017-06-20 | Automatic item and node colorization (#5640) | Dániel Juhász | |
* Automatic item and node colorization Now nodes with a palette yield colored item stacks, and colored items place colored nodes by default. The client predicts the colorization. * Backwards compatibility * Use nil * Style fixes * Fix code style * Document changes | |||
2017-06-17 | Cpp11 initializers 2 (#5999) | Loïc Blot | |
* C++11 patchset 10: continue cleanup on constructors * Drop obsolete bool MainMenuData::enable_public (setting is called with cURL in server loop) * More classes cleanup * More classes cleanup + change NULL tests to boolean tests | |||
2017-04-19 | Fix various copy instead of const ref reported by cppcheck (#5615) | Loïc Blot | |
* Also remove InventoryList::peekItem unused function * Fix some post increment to preincrement reported by cppcheck | |||
2017-02-04 | Add ItemStack key-value meta storage | rubenwardy | |
2016-09-08 | Make getStackMax return the correct maximal stack size | SmallJoker | |
2015-08-19 | Fix inventory replace bug | est31 | |
2015-06-23 | Add MoveSomewhere inventory action | est31 | |
Improve shift+click experience | |||
2015-03-07 | For usages of assert() that are meant to persist in Release builds (when ↵ | Craig Robbins | |
NDEBUG is defined), replace those usages with persistent alternatives | |||
2014-11-19 | Clean up rollback | ShadowNinja | |
2014-10-01 | Make players check inventory modification properly | ShadowNinja | |
2014-01-11 | Add operator!= to Inventory(List), make operator== a const method | Kahrl | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-06-28 | Dont write player files all the time | PilzAdam | |
2013-02-24 | Update Copyright Years | Sfan5 | |
2013-02-24 | Change Minetest-c55 to Minetest | PilzAdam | |
2012-09-01 | Add InventoryList width property & allow custom crafting grids. | Ilya Zhuravlev | |
2012-06-17 | Optimize headers | Perttu Ahola | |
2012-06-05 | Switch the license to be LGPLv2/later, with small parts still remaining as ↵ | Perttu Ahola | |
GPLv2/later, by agreement of major contributors | |||
2012-06-03 | Fix loading of legacy chests | Perttu Ahola | |
2012-06-03 | NodeMetaRef:{to,from}_table and lua_api.txt additions | Perttu Ahola | |
2012-03-29 | added PlayerSAO and RemotePlayer, removed ServerRemotePlayer | Kahrl | |
2012-03-10 | Digging time groups WIP | Perttu Ahola | |
2012-01-22 | Client-side prediction of inventory changes, and some inventory menu fixes | Kahrl | |
2012-01-12 | The huge item definition and item namespace unification patch (itemdef), see ↵ | Kahrl | |
http://c55.me/minetest/wiki/doku.php?id=changes:itemdef | |||
2012-01-02 | Add InvRef and InvStack (currently untested and unusable) | Perttu Ahola | |
2011-12-28 | Add virtual destructors to abstract classes | Giuseppe Bilotta | |
IRespawnInitiator and InventoryActions are abstract classes, but they were missing a virtual destructor. Define it, even if it does nothing and its absence most likely makes no difference other tha causing warnings during compile. | |||
2011-12-04 | Make ToolItem and MaterialItem to convert names by aliases at creation time ↵ | Perttu Ahola | |
too (necessary for eg. crafting) | |||
2011-12-04 | Convert CraftItems directly to the name pointed by alias; necessary due to ↵ | Perttu Ahola | |
lua definition table | |||
2011-12-03 | Show infotext for unknown items placed on ground | Perttu Ahola | |
2011-12-02 | Rename "NodeItem"/"ToolItem"/"CraftItem" to "node"/"tool"/"craft" | Perttu Ahola | |
2011-12-01 | Fix structs being declared as classes | Giuseppe Bilotta | |
Some compilers complain when a class is declared as a struct or vice versa. Fix by making sure that the correct tag is used both in declaration and definition. | |||
2011-12-01 | Do not assert if count becomes larger than getStackMax() in ↵ | Perttu Ahola | |
InventoryItem::add(); it is nicer for scripting and overall hacking this way, because rising it higher than the limit is does not break anything. It should be, and is, enforced elsewhere where appropriate. | |||
2011-11-29 | CraftItem rework and Lua interface | Kahrl | |
2011-11-29 | Fix stuff in inventory.{cpp,h} | Perttu Ahola | |
2011-11-29 | Add IDropAction and related stuff | Kahrl | |
2011-11-29 | Crafting definition in scripts | Perttu Ahola | |
2011-11-29 | Improve item serialization | Perttu Ahola | |
2011-11-29 | Clean InventoryItem interface a bit | Perttu Ahola | |
2011-11-29 | Improved MaterialItem (stores nodename) | Perttu Ahola | |
2011-11-29 | Remove burn time definitions from FurnaceNodeMetadata | Perttu Ahola | |
2011-11-29 | Clean mapnode.h and fix other files accordingly | Perttu Ahola | |
2011-11-29 | Create framework for getting rid of global definitions of ↵ | Perttu Ahola | |
node/tool/item/whatever types | |||
2011-11-29 | Move tool stuff to tool.{h,cpp} | Perttu Ahola | |
2011-11-29 | Move ContentFeatures to mapnode_contentfeatures.{h,cpp} and clean stuff | Perttu Ahola | |