Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-05-07 | Fix heart + bubble bar size on different texture packs | sapier | |
Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar | |||
2014-05-05 | Bugfix: make waypoints respect camera offset | RealBadAngel | |
2014-04-27 | Add support for dpi based HUD scaling | sapier | |
Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen | |||
2014-01-26 | New HUD element - waypoint. | RealBadAngel | |
2013-09-05 | Use player:set_hotbar_image() instead of hardcoded hotbar.png | PilzAdam | |
2013-08-25 | Add support for using textures in hotbar | BlockMen | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-06-19 | Add drowning | PilzAdam | |
2013-05-26 | Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM | Kahrl | |
2013-05-25 | Move scriptapi to separate folder (by sapier) | sapier | |
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) | |||
2013-04-25 | Minor hud.cpp cleanup | kwolekr | |
2013-04-25 | Generalize hud_builtin_enable into hud_set_flags | kwolekr | |
2013-04-24 | Added support to disable built-in HUD elements | Diego Martínez | |
2013-04-23 | Added offset support for HUD items | Diego Martínez | |
2013-04-23 | Added support for alignment in HUD items | Diego Martínez | |
2013-04-20 | Add direction parameter to statbars in HUD API | kwolekr | |
Fix health bar overlap when a larger texture is used | |||
2013-04-18 | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | kwolekr | |