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path: root/src/hud.h
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2014-11-30Make hud use fontengine toosapier
Fix non coding style conforming glb_fontengine to g_fontengine Fix fonts never been deleted due to grabbed to often
2014-05-07Fix heart + bubble bar size on different texture packssapier
Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
2014-05-05Bugfix: make waypoints respect camera offsetRealBadAngel
2014-04-27Add support for dpi based HUD scalingsapier
Add support for (configurable) multiline hotbar Improved screensize handling Add userdefined gui scale by BlockMen
2014-01-26New HUD element - waypoint.RealBadAngel
2013-09-05Use player:set_hotbar_image() instead of hardcoded hotbar.pngPilzAdam
2013-08-25Add support for using textures in hotbarBlockMen
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-06-19Add drowningPilzAdam
2013-05-26Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl
2013-05-25Move scriptapi to separate folder (by sapier)sapier
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-04-25Minor hud.cpp cleanupkwolekr
2013-04-25Generalize hud_builtin_enable into hud_set_flagskwolekr
2013-04-24Added support to disable built-in HUD elementsDiego Martínez
2013-04-23Added offset support for HUD itemsDiego Martínez
2013-04-23Added support for alignment in HUD itemsDiego Martínez
2013-04-20Add direction parameter to statbars in HUD APIkwolekr
Fix health bar overlap when a larger texture is used
2013-04-18Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modificationkwolekr