| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
| 2013-07-02 | Remove texture atlas / AtlasPointer, rename getTextureRaw to getTexture | Kahrl | |
| 2013-06-19 | Add drowning | PilzAdam | |
| 2013-05-26 | Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM | Kahrl | |
| 2013-04-25 | Minor hud.cpp cleanup | kwolekr | |
| 2013-04-25 | Ability to change the crosshair using textures | Esteban I. Ruiz Moreno | |
| 2013-04-25 | Generalize hud_builtin_enable into hud_set_flags | kwolekr | |
| 2013-04-24 | Added support to disable built-in HUD elements | Diego Martínez | |
| 2013-04-23 | Added offset support for HUD items | Diego Martínez | |
| 2013-04-23 | Added support for alignment in HUD items | Diego Martínez | |
| 2013-04-20 | Add direction parameter to statbars in HUD API | kwolekr | |
| Fix health bar overlap when a larger texture is used | |||
| 2013-04-18 | Split HUD code off to hud.cpp, make into a class, extensive Lua HUD modification | kwolekr | |
