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path: root/src/hud.cpp
AgeCommit message (Expand)Author
2023-02-20Add chat HUD flag (#13189)Alex
2022-03-05Readd basic_debug as a HUD flag (#12020)Lars Müller
2021-07-27Add bold, italic and monospace font styling for HUD text elements (#11478)sfan5
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
2020-08-29Add compass HUD element (#9312)EvidenceB
2020-08-12Fix precision not working in hud_change (#10186)Lars Müller
2020-05-11Add support for statbar “off state” icons (#9462)Wuzzy
2020-04-11Improve waypoints and add image variant (#9480)Lars Müller
2019-12-06Add z-index management to HUDPierre-Yves Rollo
2019-02-23Minimap: Fix radar restriction broken by 9649e47SmallJoker
2018-04-03Fix last clang-tidy reported problems for performance-type-promotion-in-math-fnLoic Blot
2018-01-20[CSM] Add basic HUD manipulation. (#6067)red-001
2017-11-08Move files to subdirectories (#6599)Vitaliy
2017-08-27Statbars: fix incorrect half-images in non-standard orientations (fixes #6198)Nathanaël Courant
2017-08-24Add clientside translations.Ekdohibs
2017-08-18Optimize headers (part 2) (#6272)Loïc Blot
2017-08-18Modernize various files (part 2)Loic Blot
2017-07-02Irrlicht cleanup: cleanup various object to use RenderingEngine (#6088)Loïc Blot
2017-06-26Isolate irrlicht references and use a singleton (#6041)Loïc Blot
2017-06-19hud.cpp: fix wrong indent in drawItemLoïc Blot
2017-06-17Cpp11 initializers 2 (#5999)Loïc Blot
2017-06-11Use thread_local instead from some static settings (#5955)Loïc Blot
2017-06-01Do not shade inventory items with textures (#5869)Dániel Juhász
2017-05-26Time: Change old `u32` timestamps to 64-bit (#5818)SmallJoker
2017-05-15Add option to use neither node highlighting nor outliningezhh
2017-04-28Clean up getTime helpersShadowNinja
2017-04-21Soft node overlay (#5186)Dániel Juhász
2017-04-08Hardware coloring for itemstacksDániel Juhász
2017-01-09Environment & IGameDef code refactoring (#4985)Ner'zhul
2016-11-12Halo: Highlight selected faceRealBadAngel
2016-04-24Escape more strings: formspecs, item descriptions, infotexts...Ekdohibs
2016-04-12Fix inventory hud scalingrubenwardy
2016-04-11Fix hotbar placement on displays with low screen densityPilzAdam
2016-04-10Hud: Cache hud_scaling, fix minor style issueskwolekr
2016-04-10Hud: Fix offset being ignored by inventory barrubenwardy
2016-02-11Use single box for halo meshRealBadAngel
2016-02-08Cleanup selection mesh code, add shaders for halo and selection boxesRealBadAngel
2016-02-08small drawItemStack cleanupest31
2016-02-07Use meshes to display inventory itemsRealBadAngel
2015-08-25Change i++ to ++iDavid Jones
2015-07-08Use UTF-8 instead of narrowest31
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-04-01Clean scaling pre-filter for formspec/HUD.Aaron Suen
2015-03-05Replace std::list to std::vector into tile.cpp (m_texture_trash) and move til...Loic Blot
2015-02-08Hud: Modify Y-positioning of health/breath starbars to prevent overlapping wi...kwolekr
2015-01-09Split gui_scaling to gui_scaling + hud_scaling as those elements need differe...sapier
2014-12-05Fix MSVC buildSmallJoker
2014-11-30Make hud use fontengine toosapier
2014-06-29Add support for Android 2.3+sapier
2014-06-22Support for scalable font and gui elementssapier