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path: root/src/guiFormSpecMenu.h
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2014-10-24Remove m_ext_ptr in GUIFormSpecMenu, replaced by refcount mechanismKahrl
2014-10-05Add [colorize modifierBlockMen
2014-09-21Add inventory right click drag and dropsruz25
2014-09-21Allow taking screenshots of formspecs and move message to chatBlockMen
2014-07-16Add srollbar formspec elementsapier
2014-06-29Add support for Android 2.3+sapier
There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
2014-06-29Add formspec api versioningsapier
2014-06-25Add setting for tooltips show delay.RealBadAngel
2014-06-24Tooltips rework.RealBadAngel
Separate element for tooltips. Delayed showing, use global color or given ones.
2014-06-22Support for scalable font and gui elementssapier
Fix positioning of tabheader in order to be usable for scaling GUIs WARNING: this changes position of current tabheaders, mods have to adjust!
2014-06-18Fix bounding rect for formspec elements label vertlabel and checkboxessapier
2014-06-12Add support for exiting formspecs by doubleclicking outsidesapier
2014-04-22Fix formspec replacement handling for in game formspecssapier
2014-03-13Fix game pause in singleplayerBlockMen
2014-03-12Pass arguments by referenceSelat
2014-03-05Replace pause and message menu by formspec onessapier
2014-01-13Add formspec tableKahrl
2013-11-03Reworked formspecs and kahrl's hexcolor parserBlockMen
2013-11-03Send a on_receive_fields event when formspec is closed, with fields.quit = ↵Novatux
"true"
2013-09-11Change mainmenu texture handling + small misc changesKahrl
Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
2013-08-19GUIFormSpecMenu focus fixesKahrl
2013-08-17Add translation for main menusapier
Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
2013-08-16Don't automatically scroll listbox when selecting an item in the middleKahrl
2013-08-16Formspec textlist: Black Irrlicht magic to detect fake doubleclicksKahrl
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-07-07Fix many formspec menu bugssapier
2013-07-06Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan5
2013-07-02Replace C++ mainmenu by formspec powered onesapier
2013-06-18Formspec: Don't perform black magic if selected item fits the guessKahrl
2013-03-11Migrate to STL containers/algorithms.Ilya Zhuravlev
2013-02-24Update Copyright YearsSfan5
2013-02-24Change Minetest-c55 to MinetestPilzAdam
2012-12-01New elements in formspec, item_image and item_image_button.RealBadAngel
Fixed also game bug drawing dragged item behind fields, buttons etc.
2012-11-30Make dragged itemstack following the mouse cursor much smootherJürgen Doser
by using the cursor coordinates directly, instead of updating them only when a mouse event is seen.
2012-11-08Adding background to FormspecRealBadAngel
2012-09-02Make inventory GUI do sane things when server-side inventory acts unusuallyPerttu Ahola
2012-07-24Detached inventoriesPerttu Ahola
2012-07-22Formspec button_exit[] and image_button_exit[]Perttu Ahola
2012-07-22minetest.register_on_player_receive_fields()Perttu Ahola
2012-07-22Implement formspecdarkrose