Age | Commit message (Collapse) | Author | |
---|---|---|---|
2014-06-14 | Fix regression dirt texture not beeing default in non cloud menu | sapier | |
2014-04-27 | Fix code style of async API | ShadowNinja | |
2013-11-29 | Fix modstore/favourites hang by adding asynchronous lua job support | sapier | |
2013-09-11 | Change mainmenu texture handling + small misc changes | Kahrl | |
Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0". | |||
2013-08-19 | Allow SIGINT to kill mainmenu again | Kahrl | |
2013-08-14 | Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu | Kahrl | |
2013-07-28 | Play sounds/main_menu.ogg in menu | PilzAdam | |
2013-07-02 | Replace C++ mainmenu by formspec powered one | sapier | |