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path: root/src/guiEngine.h
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2016-07-03Remove top left minetest watermarkest31
Move version information into the window caption. On popular player request. Fixes #4209.
2016-06-03Initial Gamepad supportest31
Adds initial ingame gamepad support to minetest. Full Formspec support is not implemented yet and can be added by a later change.
2016-05-31Add colored text (not only colored chat).Ekdohibs
Add documentation, move files to a proper place and avoid memory leaks. Make it work with most kind of texts, and allow backgrounds too.
2015-05-19Replace instances of std::map<std::string, std::string> with StringMapkwolekr
Also, clean up surrounding code style Replace by-value parameter passing with const refs when possible Fix post-increment of iterators
2015-03-05Replace std::list to std::vector into tile.cpp (m_texture_trash) and move ↵Loic Blot
tile.hpp to src/client/
2014-11-30Implement proper font handlingsapier
2014-06-14Fix regression dirt texture not beeing default in non cloud menusapier
2014-04-27Fix code style of async APIShadowNinja
2013-11-29Fix modstore/favourites hang by adding asynchronous lua job supportsapier
2013-09-11Change mainmenu texture handling + small misc changesKahrl
Texture names must now be escaped in formspec elements image[], background[], image_button[], image_button_exit[]. Instead of special-case handling of texture loading (and unloading which was missing) in guiFormSpecMenu.cpp, use the newly created ISimpleTextureSource interface which is a minimal subset of ITextureSource. There is an implementation of this interface used by GUIEngine (MenuTextureSource). Fix an off-by-one bug in unescape_string; it caused requests for a texture called "\0".
2013-08-19Allow SIGINT to kill mainmenu againKahrl
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-07-28Play sounds/main_menu.ogg in menuPilzAdam
2013-07-02Replace C++ mainmenu by formspec powered onesapier