Age | Commit message (Collapse) | Author | |
---|---|---|---|
2018-10-29 | Move touchscreen input handling to base GUIModalMenu class | stujones11 | |
2018-08-05 | Formspecs: Add tooltip element for area | rubenwardy | |
2018-08-04 | guiFormspecMenu: Allow fraction values for container[] (#7497) | SmallJoker | |
Switch spacing and pos_offset to v2f32 for percision, add helper function | |||
2018-04-23 | Formspecs: Allow setting alpha value for the box[] element | Thomas--S | |
2018-04-03 | Selected ItemStack: Reduce black magic (#6520) | SmallJoker | |
* Selected ItemStack: Reduce black magic Better button variable value naming | |||
2018-03-28 | Add formspec theming using prepended strings | Andrew Ward | |
2018-03-09 | Formspecs: Unify textarea and field parsing functions, fix wrong fallback text | SmallJoker | |
* textarea[], field[]: Unify function, fix wrong fallback text * Remove apparently superflous mainmenumanager.h incldue * intlGUIEditBox.cpp: make read-only boxes really read-only * Use elseif (trivial) | |||
2018-01-20 | Game refactor [4/X]: keycache is now owned by InputHandler | Loic Blot | |
* Make InputHandler own the key cache * Add a helper function InputHandler::cancelPressed to avoid multiple similar calls in game.cpp * Move RandomInputHandler::step definition into cpp file | |||
2018-01-20 | Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, ↵ | Loic Blot | |
create_formspec_menu) * Move profilergraph to dedicated files * Move nodePlacementPrediction to Game class * Rename create_formspec_menu to GUIFormSpecMenu::create | |||
2017-11-08 | Move files to subdirectories (#6599) | Vitaliy | |
* Move files around |