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path: root/src/gui/guiFormSpecMenu.h
AgeCommit message (Collapse)Author
2018-10-29Move touchscreen input handling to base GUIModalMenu classstujones11
2018-08-05Formspecs: Add tooltip element for arearubenwardy
2018-08-04guiFormspecMenu: Allow fraction values for container[] (#7497)SmallJoker
Switch spacing and pos_offset to v2f32 for percision, add helper function
2018-04-23Formspecs: Allow setting alpha value for the box[] elementThomas--S
2018-04-03Selected ItemStack: Reduce black magic (#6520)SmallJoker
* Selected ItemStack: Reduce black magic Better button variable value naming
2018-03-28Add formspec theming using prepended stringsAndrew Ward
2018-03-09Formspecs: Unify textarea and field parsing functions, fix wrong fallback textSmallJoker
* textarea[], field[]: Unify function, fix wrong fallback text * Remove apparently superflous mainmenumanager.h incldue * intlGUIEditBox.cpp: make read-only boxes really read-only * Use elseif (trivial)
2018-01-20Game refactor [4/X]: keycache is now owned by InputHandlerLoic Blot
* Make InputHandler own the key cache * Add a helper function InputHandler::cancelPressed to avoid multiple similar calls in game.cpp * Move RandomInputHandler::step definition into cpp file
2018-01-20Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, ↵Loic Blot
create_formspec_menu) * Move profilergraph to dedicated files * Move nodePlacementPrediction to Game class * Rename create_formspec_menu to GUIFormSpecMenu::create
2017-11-08Move files to subdirectories (#6599)Vitaliy
* Move files around