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path: root/src/gui/guiFormSpecMenu.cpp
AgeCommit message (Collapse)Author
2018-04-02Formspecs: Use mouse wheel to pick up and deposit single itemsyou
2018-03-28Add formspec theming using prepended stringsAndrew Ward
2018-03-11Fix Android build, but there is a remaining linking issue in ↵Loic Blot
guiConfirmRegistration * Also fix variable name overloading in guiConfirmRegistration
2018-03-09Formspecs: Unify textarea and field parsing functions, fix wrong fallback textSmallJoker
* textarea[], field[]: Unify function, fix wrong fallback text * Remove apparently superflous mainmenumanager.h incldue * intlGUIEditBox.cpp: make read-only boxes really read-only * Use elseif (trivial)
2018-01-20Game refactor [4/X]: keycache is now owned by InputHandlerLoic Blot
* Make InputHandler own the key cache * Add a helper function InputHandler::cancelPressed to avoid multiple similar calls in game.cpp * Move RandomInputHandler::step definition into cpp file
2018-01-20Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, ↵Loic Blot
create_formspec_menu) * Move profilergraph to dedicated files * Move nodePlacementPrediction to Game class * Rename create_formspec_menu to GUIFormSpecMenu::create
2018-01-20[CSM] Add basic HUD manipulation. (#6067)red-001
* [CSM] Add basic HUD manipulation. Workaround for on_connect not working right now.
2018-01-05Don't recalculate statustext initial color everytime & review fixesLoic Blot
2018-01-05GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on ↵Loic Blot
StaticText Other enhancements: * C++ friendlyness for addStaticText() -> move to static StaticText::add()
2017-12-06Ensure no item stack is being held before crafting (#4779)Luis Cáceres
2017-11-08Move files to subdirectories (#6599)Vitaliy
* Move files around