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path: root/src/gui/guiFormSpecMenu.cpp
AgeCommit message (Collapse)Author
2019-02-09Don't append itemname to itemname in tooltip (#8176)Wuzzy
2018-11-28Move client-specific files to 'src/client' (#7902)Quentin Bazin
Update Android.mk Remove 'src/client' from include_directories
2018-11-18Android: Improve UI scaling on smaller high-density displays (#7834)stujones11
* Android: Improve UI scaling on smaller high-density displays
2018-10-29Move touchscreen input handling to base GUIModalMenu classstujones11
2018-08-20Formspecs: Fix invalid background warningrubenwardy
Clipped backgrounds are still valid with no size[] tag, as they will apply themselves correctly to any size Fixes #7197
2018-08-15Formspecs: Fix missing trim() when checking for no_prepend[]rubenwardy
2018-08-05Formspecs: Add tooltip element for arearubenwardy
2018-08-04guiFormspecMenu: Allow fraction values for container[] (#7497)SmallJoker
Switch spacing and pos_offset to v2f32 for percision, add helper function
2018-07-28Allow enter to select items from combobox's list (#7351)Rob Blanckaert
2018-05-15Don't show Android edit dialog when tapping read-only field (#7337)Muhammad Rifqi Priyo Susanto
* Don't show Android edit dialog when tapping read-only field From Lua API, "If the name is empty the textarea is readonly."
2018-04-23Formspecs: Allow setting alpha value for the box[] elementThomas--S
2018-04-03Selected ItemStack: Reduce black magic (#6520)SmallJoker
* Selected ItemStack: Reduce black magic Better button variable value naming
2018-04-02Formspecs: Use mouse wheel to pick up and deposit single itemsyou
2018-03-28Add formspec theming using prepended stringsAndrew Ward
2018-03-11Fix Android build, but there is a remaining linking issue in ↵Loic Blot
guiConfirmRegistration * Also fix variable name overloading in guiConfirmRegistration
2018-03-09Formspecs: Unify textarea and field parsing functions, fix wrong fallback textSmallJoker
* textarea[], field[]: Unify function, fix wrong fallback text * Remove apparently superflous mainmenumanager.h incldue * intlGUIEditBox.cpp: make read-only boxes really read-only * Use elseif (trivial)
2018-01-20Game refactor [4/X]: keycache is now owned by InputHandlerLoic Blot
* Make InputHandler own the key cache * Add a helper function InputHandler::cancelPressed to avoid multiple similar calls in game.cpp * Move RandomInputHandler::step definition into cpp file
2018-01-20Game refactor [2/X]: Various moves (profilergraph, nodePlacementPrediction, ↵Loic Blot
create_formspec_menu) * Move profilergraph to dedicated files * Move nodePlacementPrediction to Game class * Rename create_formspec_menu to GUIFormSpecMenu::create
2018-01-20[CSM] Add basic HUD manipulation. (#6067)red-001
* [CSM] Add basic HUD manipulation. Workaround for on_connect not working right now.
2018-01-05Don't recalculate statustext initial color everytime & review fixesLoic Blot
2018-01-05GameUI refactor (part 2/X): Move Game::guitext to GameUI + enhancements on ↵Loic Blot
StaticText Other enhancements: * C++ friendlyness for addStaticText() -> move to static StaticText::add()
2017-12-06Ensure no item stack is being held before crafting (#4779)Luis Cáceres
2017-11-08Move files to subdirectories (#6599)Vitaliy
* Move files around