| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2011-08-22 | Overhaul the input system | Giuseppe Bilotta | |
| This allows us to map the keys which are not considered in irrlicht's EKEY_CODE system, such as \, [, /, ] etc. | |||
| 2011-07-30 | Server configuration is now written when "/#setting whatever = whatever" is ↵ | Perttu Ahola | |
| issued. | |||
| 2011-05-20 | Passwords - password entry at main menu, stored and checked by server | Ciaran Gultnieks | |
| 2011-04-23 | Code refactoring; split half of main.cpp to game.cpp. | Perttu Ahola | |
