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path: root/src/game.cpp
AgeCommit message (Collapse)Author
2013-02-19Disable placement prediction for nodes that use on_rightclickJeija
2013-02-12Enable multiline signsPilzAdam
2013-01-28Place block when holding sneak while right-clicking nodes with formspecJeija
2013-01-14Bugfix: else repeat_rightclick_timer = 0;PilzAdam
2013-01-14Add particlesJeija
2013-01-07Disable all HP handling if enable_damage is falsePilzAdam
2013-01-07Fix buttons not working for Lua-triggered formspecssapier
2013-01-04Fix typo doubletab -> doubletapPilzAdam
2013-01-04Switch to fly mode if spacebar is doubleclickedPilzAdam
Can be turned off in the key change GUI or in minetest.conf via doubletab_space
2013-01-04Repeated right clicking when holding the right mouse buttonJeija
Configure using repeat_rightclick_time in minetest.conf
2013-01-03Adjust the maximum alpha of the red hurt screenPilzAdam
2013-01-03Tilt camera on player damage (tweaked by PilzAdam)Jeija
2013-01-02Replace constant red hurt screen with fade out redPilzAdam
2013-01-02Add TOCLIENT_SHOW_FORMSPEC to display formspecs at client from luasapier
2012-12-27Add selectionbox_color, crosshair_color, and crosshair_alpha optionsEsteban I. Ruiz Moreno
2012-12-11Only fly through walls in noclip mode wich requires the noclip privilegePilzAdam
2012-12-06Update GUI textsPerttu Ahola
2012-12-06draw gui later. this fixes the hotbar disappearing while rendering to texture.Jürgen Doser
2012-12-02Smooth day-night transitionsPerttu Ahola
2012-12-02Handle day-night transition in shader and make light sources brighter when ↵Perttu Ahola
shaders are used
2012-12-02Implement a global shader parameter passing system and useful shadersPerttu Ahola
2012-12-02ShaderSource and silly example shadersKahrl
2012-12-02On-demand item meshes and texturesPerttu Ahola
2012-12-01Merge support for anaglyph stereoPilzAdam
2012-11-30Make dragged itemstack following the mouse cursor much smootherJürgen Doser
by using the cursor coordinates directly, instead of updating them only when a mouse event is seen.
2012-11-25RealBadAngel's patch which allows the lua api to read pressed player keys. ↵MirceaKitsune
This should make it possible to change the player's animation based on what he is doing Correct lua api version number Always update animations and attachments after the entity is added to scene client side. Fixes animations not being applied in client initialization for some reason. Attachments should be re-tested now just to be safe. Fix a segmentation fault caused by reaching materials that didn't exist in a loop for setting texture
2012-11-13Anaglyph stereo support, created by xyzMirceaKitsune
2012-09-04Reorganize ClientMap rendering code for a bit more performancePerttu Ahola
- Don't select blocks for drawing in every frame - Sort meshbuffers by material before drawing
2012-07-23Fix building on top of (pointable && buildable_to) nodesPerttu Ahola
2012-07-22minetest.register_on_player_receive_fields()Perttu Ahola
2012-07-22Implement formspecdarkrose
2012-07-21Fix signed overflow in getPointedThingBad-Command
2012-07-21Server-side checking of digging; disable_anticheat settingPerttu Ahola
2012-07-19Allow defining player's inventory form in LuaPerttu Ahola
2012-06-17Custom boxy nodes (stairs, slabs) and collision changesKahrl
2012-06-17Optimize headersPerttu Ahola
2012-06-16Allow node cracking animations of any lengthPerttu Ahola
2012-06-16Node texture animationPerttu Ahola
2012-06-10Node placement client-side predictionPerttu Ahola
2012-06-09Remove a random old comment and a #define from game.cppPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola
GPLv2/later, by agreement of major contributors
2012-06-03Update inventory menu from formspec on-the-flyPerttu Ahola
2012-06-03Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point ↵Perttu Ahola
values in formspec
2012-06-03Reshape inventory menu codePerttu Ahola
2012-06-03Implement sign using form field protocolPerttu Ahola
2012-06-03Strip unneeded variables from NodeMetadatadarkrose
2012-06-03WIP node metadata, node timersKahrl
2012-04-06Handle failing openal init properly, add enable_sound and sound_volume settingsPerttu Ahola
2012-04-04Show reported map seed on debug info (F5)Perttu Ahola
2012-04-04Fix sound direction and add experimental:soundblock alias sb in minimal for ↵Perttu Ahola
testing