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path: root/src/game.cpp
AgeCommit message (Collapse)Author
2012-12-02ShaderSource and silly example shadersKahrl
2012-12-02On-demand item meshes and texturesPerttu Ahola
2012-12-01Merge support for anaglyph stereoPilzAdam
2012-11-30Make dragged itemstack following the mouse cursor much smootherJürgen Doser
by using the cursor coordinates directly, instead of updating them only when a mouse event is seen.
2012-11-25RealBadAngel's patch which allows the lua api to read pressed player keys. ↵MirceaKitsune
This should make it possible to change the player's animation based on what he is doing Correct lua api version number Always update animations and attachments after the entity is added to scene client side. Fixes animations not being applied in client initialization for some reason. Attachments should be re-tested now just to be safe. Fix a segmentation fault caused by reaching materials that didn't exist in a loop for setting texture
2012-11-13Anaglyph stereo support, created by xyzMirceaKitsune
2012-09-04Reorganize ClientMap rendering code for a bit more performancePerttu Ahola
- Don't select blocks for drawing in every frame - Sort meshbuffers by material before drawing
2012-07-23Fix building on top of (pointable && buildable_to) nodesPerttu Ahola
2012-07-22minetest.register_on_player_receive_fields()Perttu Ahola
2012-07-22Implement formspecdarkrose
2012-07-21Fix signed overflow in getPointedThingBad-Command
2012-07-21Server-side checking of digging; disable_anticheat settingPerttu Ahola
2012-07-19Allow defining player's inventory form in LuaPerttu Ahola
2012-06-17Custom boxy nodes (stairs, slabs) and collision changesKahrl
2012-06-17Optimize headersPerttu Ahola
2012-06-16Allow node cracking animations of any lengthPerttu Ahola
2012-06-16Node texture animationPerttu Ahola
2012-06-10Node placement client-side predictionPerttu Ahola
2012-06-09Remove a random old comment and a #define from game.cppPerttu Ahola
2012-06-05Switch the license to be LGPLv2/later, with small parts still remaining as ↵Perttu Ahola
GPLv2/later, by agreement of major contributors
2012-06-03Update inventory menu from formspec on-the-flyPerttu Ahola
2012-06-03Implement image[<X>,<Y>;<W>,<H>;<texture name>] and allow floating-point ↵Perttu Ahola
values in formspec
2012-06-03Reshape inventory menu codePerttu Ahola
2012-06-03Implement sign using form field protocolPerttu Ahola
2012-06-03Strip unneeded variables from NodeMetadatadarkrose
2012-06-03WIP node metadata, node timersKahrl
2012-04-06Handle failing openal init properly, add enable_sound and sound_volume settingsPerttu Ahola
2012-04-04Show reported map seed on debug info (F5)Perttu Ahola
2012-04-04Fix sound direction and add experimental:soundblock alias sb in minimal for ↵Perttu Ahola
testing
2012-03-31Add 'fly' and 'fast' privileges and the underlying privileges-to-client systemPerttu Ahola
2012-03-25Change postfixes from N.ogg to .N.ogg in user/testsounds/ loaderPerttu Ahola
2012-03-25Some serialization version stuffPerttu Ahola
2012-03-25Sound loading from memory (by using a quick hack)Perttu Ahola
2012-03-25Almost support loading sounds from serverPerttu Ahola
2012-03-25Texture cache -> Media cache WIPPerttu Ahola
2012-03-24Add sound.digPerttu Ahola
2012-03-24Add sounds, tune thingsPerttu Ahola
2012-03-24Digging and placing soundsPerttu Ahola
2012-03-24Add event manager and use it to trigger soundsPerttu Ahola
2012-03-24c55sound continuedPerttu Ahola
2012-03-24celeron55's sound system initial frameworkPerttu Ahola
2012-03-22Remove useless clearing of the Z bufferPerttu Ahola
2012-03-21Goddamn MSVC pow overload ambiguitiesPerttu Ahola
2012-03-21Add different automatic profiler graph drawing style for relative-ish plotsPerttu Ahola
2012-03-21Add more graph colors, add mainloop_dtime graph, make statustext fade away ↵Perttu Ahola
faster
2012-03-21Modify and clean main loop to allow measuring the proper timesPerttu Ahola
2012-03-21Profiler graphPerttu Ahola
2012-03-18Dynamic sky, fog and cloud colors; sun and moonPerttu Ahola
2012-03-16Move ClientMap to clientmap.{h,cpp}Perttu Ahola
2012-03-15Add Client::getEnv() and remove some unnecessary wrappersPerttu Ahola