summaryrefslogtreecommitdiff
path: root/src/game.cpp
AgeCommit message (Collapse)Author
2011-06-27made dtime jitter compare value and fps calculation a bit faster changingPerttu Ahola
2011-06-26Made the initial loading screen slightly more alivePerttu Ahola
2011-06-26added screenshot key F12 (from spongie)Perttu Ahola
2011-06-26reorganized a lot of stuff and modified mapgen and objects slightly while ↵Perttu Ahola
doing it
2011-06-26Merge branch 'master' of https://github.com/erlehmann/minetest-delta.git ↵Sebastian Rühl
into upstream_merge Conflicts: .gitignore CMakeLists.txt data/heart.png src/CMakeLists.txt src/game.cpp src/guiMainMenu.cpp src/inventory.cpp src/map.cpp src/mapblock.cpp src/mapnode.cpp src/mapnode.h src/materials.cpp src/server.cpp Signed-off-by: Sebastian Rühl <bahamada_basti@yahoo.de>
2011-06-26added and commented out some debug outputPerttu Ahola
2011-06-26even more code refactoringPerttu Ahola
2011-06-18Hand-picked Mac OSX cursor and bundle path fixes from ↵Perttu Ahola
https://bitbucket.org/toabi/minetest-mac
2011-06-18farmesh render range is now dynamicPerttu Ahola
2011-06-18farmesh is now usable.Perttu Ahola
2011-06-18modified health bar a bitPerttu Ahola
2011-06-18enabled word wrap in chatPerttu Ahola
2011-06-18removed furnace menu because it is not needed anymorePerttu Ahola
2011-06-18moved inventory menu definition of chest and furnace to content_nodemeta.{h,cpp}Perttu Ahola
2011-06-18Created and moved stuff to content_nodemeta.{h,cpp}Perttu Ahola
2011-06-17added in-game key shortcuts for toggling free_move and fast_move (default K ↵Perttu Ahola
and J)
2011-06-17Moved some mapnode content stuff from mapnode.{h,cpp} and digging property ↵Perttu Ahola
stuff from material.cpp to content_mapnode.{h,cpp}
2011-06-08+ rail block bounding boxNils Dagsson Moskopp
2011-06-07Added an experimental "far view" thing. Doesn't work exactly like it should ↵Perttu Ahola
and not suitable for real use yet, and might never be.
2011-05-31Reduced the CPU usage of the sent block selector algorithmPerttu Ahola
2011-05-29invert_mouse config optionPerttu Ahola
--HG-- extra : rebase_source : 2695ad71185244cefbcf6e3e28ba1ab5e54c882f
2011-05-29player passwords and privileges in world/auth.txtPerttu Ahola
--HG-- extra : rebase_source : 7260636295d9068fbeeddf4143c89f2b8a91446c
2011-05-29fast_move and free_move can now be toggledteddydestodes
2011-05-24when pause menu is activated, move mouse cursor on top of the disconnect ↵Perttu Ahola
button, for convenience.
2011-05-22Added the ability to change your password (via pause menu)Ciaran Gultnieks
--HG-- extra : rebase_source : e8ec407f60711d42d33be4811b2880088f617b5b
2011-05-21fixed a small memory leak in game.cppPerttu Ahola
2011-05-21All textures are are now searched first from the directory specified by the ↵Perttu Ahola
texture_path setting.
2011-05-20Passwords - password entry at main menu, stored and checked by serverCiaran Gultnieks
2011-05-19Don't say 'Creating server and client' if the server is remote, so not being ↵Ciaran Gultnieks
created
2011-05-15fixed an "unused variable" warningPerttu Ahola
2011-05-14removed a leftover debug printPerttu Ahola
2011-05-14Added key configuration in the configuration file.Perttu Ahola
2011-05-06Fixed viewing range stuff a bit (now it works better with very low ranges)Perttu Ahola
2011-04-30random comment updatesPerttu Ahola
2011-04-29made proper skyboxes for dawn/evening and nightPerttu Ahola
2011-04-29Tweaked clouds a bitPerttu Ahola
2011-04-29added simple skyboxPerttu Ahola
2011-04-29added cloudsPerttu Ahola
2011-04-24Optimized smooth lighting calculation codePerttu Ahola
2011-04-24Added a simple software "ambient occlusion" effect, like minecraft's "smooth ↵Perttu Ahola
lighting"
2011-04-24Made the main menu a bit more unique lookingPerttu Ahola
2011-04-23Code refactoring; split half of main.cpp to game.cpp.Perttu Ahola