Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-08-25 | Change i++ to ++i | David Jones | |
2015-07-09 | Settings: pass name to callbacks by reference | est31 | |
Spare some copies. | |||
2015-04-01 | Move globals from main.cpp to more sane locations | Craig Robbins | |
Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h | |||
2015-03-07 | For usages of assert() that are meant to persist in Release builds (when ↵ | Craig Robbins | |
NDEBUG is defined), replace those usages with persistent alternatives | |||
2015-01-25 | Settings fixes Make the GameGlobalShaderConstantSetter use the settings ↵ | gregorycu | |
callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafe | |||
2015-01-25 | Revert "Make the GameGlobalShaderConstantSetter use the settings callback ↵ | Craig Robbins | |
(8% perf improvement in game loop)" This reverts commit a555e2d9b0ccee452996381a44677b8bec210036. | |||
2015-01-23 | Make the GameGlobalShaderConstantSetter use the settings callback (8% perf ↵ | gregorycu | |
improvement in game loop) Amend the settings callback to support userdata | |||
2014-12-29 | FontEngine: Don't use file extension to check font file compatibility | kwolekr | |
2014-12-12 | Fix MSVC compiling warnings and remove an unused texture | SmallJoker | |
2014-11-30 | Fix segfault at exit caused by non grabbed font | Kahrl | |
2014-11-30 | Make hud use fontengine too | sapier | |
Fix non coding style conforming glb_fontengine to g_fontengine Fix fonts never been deleted due to grabbed to often | |||
2014-11-30 | Implement proper font handling | sapier | |