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path: root/src/fontengine.cpp
AgeCommit message (Collapse)Author
2018-06-03Fix issue Minetest crash when custom font path is not existMuhammad Rifqi Priyo Susanto
We try to use default fallback for both mono and main font when custom font path is not exist. This way, if Minetest is not corrupted, we could avoid crash.
2017-03-05Font: attempt fallback font, abort if no fonts found.Auke Kok
If you happen to have a font_path setting that is incorrect, minetest will just attempt to start the gui without a valid font which leads to a segfault later on. We can attempt to load the fallback font path fairly easy, but if that fails we should give up with a proper error message and not a weird segfault later. This forces an abort() if the fallback fails as well, and prints a useful error message to the console.
2015-08-25Change i++ to ++iDavid Jones
2015-07-09Settings: pass name to callbacks by referenceest31
Spare some copies.
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
Move debug streams to log.cpp|h Move GUI-related globals to clientlauncher Move g_settings and g_settings_path to settings.cpp|h Move g_menuclouds to clouds.cpp|h Move g_profiler to profiler.cpp|h
2015-03-07For usages of assert() that are meant to persist in Release builds (when ↵Craig Robbins
NDEBUG is defined), replace those usages with persistent alternatives
2015-01-25Settings fixes Make the GameGlobalShaderConstantSetter use the settings ↵gregorycu
callback (8% perf improvement in game loop) Ensure variable is set Ensure settings callback is threadsafe
2015-01-25Revert "Make the GameGlobalShaderConstantSetter use the settings callback ↵Craig Robbins
(8% perf improvement in game loop)" This reverts commit a555e2d9b0ccee452996381a44677b8bec210036.
2015-01-23Make the GameGlobalShaderConstantSetter use the settings callback (8% perf ↵gregorycu
improvement in game loop) Amend the settings callback to support userdata
2014-12-29FontEngine: Don't use file extension to check font file compatibilitykwolekr
2014-12-12Fix MSVC compiling warnings and remove an unused textureSmallJoker
2014-11-30Fix segfault at exit caused by non grabbed fontKahrl
2014-11-30Make hud use fontengine toosapier
Fix non coding style conforming glb_fontengine to g_fontengine Fix fonts never been deleted due to grabbed to often
2014-11-30Implement proper font handlingsapier