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path: root/src/emerge.cpp
AgeCommit message (Collapse)Author
2013-12-01Cleanup jthread and fix win32 buildsapier
2013-11-17Actually fix weatherkwolekr
The real problem was that MapBlocks were not activated before getting sent to the client
2013-11-04Accept hexadecimal and string values for seedskwolekr
2013-09-16Weather: Clean up getHeat/getHumidity somewhatkwolekr
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-07-27Weather supportproller
2013-06-27Apply various fixes to several thingskwolekr
2013-06-27Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr
2013-06-27Add minetest.get_mapgen_object to APIkwolekr
2013-06-23New math mapgen with fractal based worldsproller
2013-06-17Decoration, Ore: Resolve node names on Mapgen initkwolekr
2013-06-17Add initial Decoration support, many misc. improvements & modificationskwolekr
2013-05-25Move scriptapi to separate folder (by sapier)sapier
On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl)
2013-05-19Fix EmergeThread names in logKahrl
Concatenate the thread id as string instead of adding it to the pointer
2013-04-21Class-ify caves & move to cavegen.cpp, fix cave regression, add caves to ↵kwolekr
Mapgen V7
2013-04-12Fix double free, null texture dropkwolekr
2013-04-09fix emergemanager memory leakssapier
2013-04-07Fix crash on creating map with invalid mg_namekwolekr
2013-04-07Add Mapgen V7, reorganize biomeskwolekr
2013-03-22Add singlenode mapgen; generates solely the node 'mapgen_singlenode', ↵Perttu Ahola
defaults to air
2013-03-16initial mapgen indev version with farscale feature and huge cavesproller
2013-03-11Migrate to STL containers/algorithms.Ilya Zhuravlev
2013-02-26Fix most warnings, re-fix MSVC compile errorkwolekr
2013-02-25Remove dead code, relocate some codekwolekr
2013-02-25Fix selection of # threads, set default to 1 threadkwolekr
2013-02-25Tune queue limits, some other adjustmentskwolekr
2013-02-25Misc. cleanup and minor fixeskwolekr
2013-02-25Add multi-Emerge thread supportkwolekr
2013-02-25Add emerge queue limit configurationkwolekr
2013-02-25Fix EmergeThread hang on exitkwolekr
2013-02-25Add global and per-peer queue limitskwolekr
2013-02-25Add emerge.cpp, initial EmergeThread changeskwolekr
- Neatly placed all emerge related code into a new file, emerge.cpp - Greatly cleaned up the code in EmergeThread::Thread() - Reworked Emerge queue. Now an actual std::queue of v3s16 block positions - Removed the completely unnecessary map of peer ids requesting blocks