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path: root/src/emerge.cpp
AgeCommit message (Expand)Author
2018-06-22Fix crash caused by Lua error during startup (#7473)red-001
2018-03-03Generate Notifier: Clear events once after all 'on generated' functionsparamat
2017-11-08Move files to subdirectories (#6599)Vitaliy
2017-09-27Add session_t typedef + remove unused functions (#6470)Loïc Blot
2017-08-30Remove DSTACK support (#6346)Loïc Blot
2017-08-17Modernize src/c* src/d* and src/e* files (#6263)Loïc Blot
2017-07-25Move MapEditEventAreaIgnorer to emerge.cppLoic Blot
2017-06-16C++11 patchset 9: move hardcoded init parameters to class definitions (part 1...Loïc Blot
2017-06-04C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)Loïc Blot
2017-04-25Rename Scripting API files for consistencyShadowNinja
2017-03-20Map generation limit: Rewriteparamat
2017-03-17avoid crashing when accessing mapgen early (#5384)zeuner
2017-03-13[CSM] Client side moddingLoic Blot
2017-01-15Added lua tracebacks to some errors where you have been blind to what… (#5043)sapier
2017-01-09Environment & IGameDef code refactoring (#4985)Ner'zhul
2016-12-18Fix unnecessary block loading (#4847)Dániel Juhász
2016-10-05Replace various std::map with UNORDERED_MAP + various cleanupsLoic Blot
2016-07-03Add MapSettingsManager and new mapgen setting script API functionskwolekr
2016-07-03Mapgen: Refactor mapgen creation and managementkwolekr
2016-05-27Move biome calculation to BiomeGenkwolekr
2016-02-09FindSpawnPos: Let mapgens decide what spawn altitude is suitableparamat
2016-01-19EmergeManager: Do not queue duplicate block requestskwolekr
2016-01-14Add Valleys mapgen.Duane Robertson
2016-01-10Mgflat: Set blank default spflags. Unhideparamat
2015-11-23Mgfractal: Move julia set selection into formula parameterparamat
2015-11-11Mapgen: Add flat mapgen in hidden formparamat
2015-10-16Refactor Thread class to improve readability and portabilitykwolekr
2015-10-14Rename macros with two leading underscoresShadowNinja
2015-10-14Always use errorstream for DEBUG_EXCEPTION_HANDLERShadowNinja
2015-10-06Mapgen: Add 4D fractal mapgenparamat
2015-10-04Allow setting chunksize in core.set_mapgen_paramskwolekr
2015-10-04Hide mapgens from main menu not intended for end userskwolekr
2015-10-04Add emerge completion callback mechanismkwolekr
2015-09-23Add /emergeblocks command and core.emerge_area() Lua APIkwolekr
2015-08-23Clean up threadingShadowNinja
2015-08-02Prepend "Lua: " before lua exceptionsBřetislav Štec
2015-04-27Revert the upper-case PROJECT_NAME nonsense that was part of #2402sfan5
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-03-27Clean up and tweak build systemShadowNinja
2015-03-07Respect game mapgen flags and save world noise paramsngosang
2015-02-18Fix map_seed not changed when creating a new world after login to anotherfz72
2015-02-01Randomly generate seed if field blank for any Settings instancekwolekr
2015-01-27Write common mapgen params to map_meta.txt on world initializationkwolekr
2015-01-07Fix emerge thread not cleaning up emerge queue on shutdownsapier
2014-12-29Fix some lingering code style issueskwolekr
2014-12-29Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity)kwolekr
2014-12-29Add core.get_mapgen_names() to Main Menu API (and use it)kwolekr
2014-12-29Expose mapgen parameters on scripting initkwolekr
2014-12-09Biomes: Make biome heat and humidity noise parameters user-configurablekwolekr
2014-12-06Rewrite generate notification mechanismkwolekr