Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-04-16 | Android progressbar fix (#5601) | Loïc Blot | |
* Fix progressbar for Android Fixes #5599 Fixed #5403 * draw_load_screen: use texturesource this permits to unify texture loading code * scale progress bar * Add gl version check for GL_OES_texture_npot. This fixed the texture on loading screen * Remove two sanity checks pointed by @celeron55 * sfan5 comments + android ratio fixes | |||
2017-03-16 | [CSM] Add minimap API modifiers (#5399) | Loïc Blot | |
* Rename Mapper (too generic) to Minimap * Add lua functions to get/set position, angle, mode for minimap * Client: rename m_mapper to m_minimap * Add minimap to core.ui namespace (core.ui.minimap) * Add various functions to manage minimap (show, hide, toggle_shape) * Cleanup trivial declaration in client | |||
2016-02-08 | Cleanup selection mesh code, add shaders for halo and selection boxes | RealBadAngel | |
2015-06-27 | Add minimap feature | RealBadAngel | |
2014-11-30 | Implement proper font handling | sapier | |
2014-05-18 | Add support for interlaced polarized 3d screens | sapier | |
Add (experimental) support for topbottom as well as sidebyside 3d mode |