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2018-07-13Adjust some settings to modern environments and networks. (#7549)lhofhansl
2018-07-10Android: Add 'aux' button (#7477)Muhammad Rifqi Priyo Susanto
Add 'aux' button. Use joystick to trigger 'aux' button when forward and out of main circle, by enabling 'virtual_joystick_triggers_aux' setting.
2018-07-01Make the server status message customizable (#7357)SmallJoker
Remove now redundant setting show_statusline_on_connect Improve documentation of `minetest.get_server_status`
2018-06-26Rename CSM flavours to restrictionsSmallJoker
& Satisfy LINT
2018-05-13Update contentdb_url to content.minetest.netrubenwardy
2018-04-19Add online content repositoryrubenwardy
Replaces mods and texture pack tabs with a single content tab
2018-04-10Android: Replace movement buttons with joystick (#7126)Muhammad Rifqi Priyo Susanto
* Android: Replace movement buttons with joystick Replace movement control buttons (arrows at bottom left screen) with virtual joystick. Joystick has 8 directions (same as keyboard). Basically, just map it to keyboard input. Joystick applies only on left 1/3 of screen. Joystick's position can be fixed by enabling fixed_virtual_joystick setting. Three new images: (1) placeholder joystick, (2) joystick container (background), and (3) joystick cursor. Remove unused images: movement control buttons (*_arrow.png). New data type: touch_gui_joystick_move_id Joystick's fixed position is spaced one button size from bottom and from left of screen. Remove unused variable: m_joystick_downlocation
2018-03-04Fix missing warningstream (or similar problem) (#7034)you
Use the --color command line parameter instead of a setting for coloured logs This fixes the missing warningstream bug, g_settings->get mustn't be used there. Also, the decision about en- or disabling log colours fits better to the command line parameters than minetest settings.
2018-02-08Switch F3 to use 'enable_fog' settingThomasMonroe314
2018-02-08Add main_menu_style settingPorygonZRocks
2018-01-12Revert "Add an active object step time budget #6721"Lars Hofhansl
This reverts commit 9c669016d1578a5c62f932c6ccb7a2b4b1e21f0a. See #6907
2017-12-26Add check to pause game on lost window focusrubenwardy
2017-12-17Adjust default console heightEzhh
#6797
2017-12-11CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)Loïc Blot
* CSM fixes: load mods after flavours & add flavour to block mod loading * Don't permit to load mods twice * Prepare builtin integrity global algorithm * Add missing doc & use a nicer byteflag for LOAD_CLIENT_MODS flavour * flag typo fix * Invert CSM_FL_LOOKUP_NODES & CSM_FL_LOAD_CLIENT_MODS ids
2017-12-06Add an active object step time budget #6721Lars Hofhansl
This can be set via the active_object_interval option.
2017-12-06Add coloured logs (#4549)you
The setting log_colour can be used to en-/disable or autodetect it.
2017-12-04Zoom: Set zoom FOV per-player using a player object propertyparamat
Remove player object property 'can zoom'. Add player object property 'zoom fov'. Remove clientside setting for 'zoom fov'. Object property default is 15 degrees in creative mode, zoom disabled in survival mode. Needed due to zoom now loading and/or generating distant world according to zoom FOV. Update object properties serialisation version to 3.
2017-11-27Light curve: Add and tune mid boost gaussianparamat
Create a closer match to the light curve of 0.4.16 stable. Results in darker shadows while maintaining the 'brightness' and light spread.
2017-10-17don't pass g_settings around, and use it directlyEsteban I. RM
2017-10-17Implement #6096Esteban I. RM
2017-10-15Real global textures (#6105)Vitaliy
* Real global textures * Add world-aligned textures * Update minimal to support world-aligned tiles * Update minimal
2017-10-07Add setting for near plane distance. (#6395)Rob Blanckaert
* Allow setting the near plane * - Add near_plane limit of 0.5 to prevent x-ray. - Add more details to near_plane setting.
2017-09-26Add mute setting (toggled by the mute key and in the volume menu) (#6415)DTA7
* Add mute setting (toggled by the mute key and in the volume menu)
2017-09-26Implement mod communication channels (#6351)Loïc Blot
Implement network communication for channels * Implement ModChannel manager server side to route incoming messages from clients to other clients * Add signal handler switch on client & ModChannelMgr on client to handle channels * Add Lua API bindings + client packet sending + unittests * Implement server message sending * Add callback from received message handler to Lua API using registration method
2017-09-16Correct tooltip_append_itemstring terminology (#6421)DTA7
2017-09-15Add setting to display the itemstring after the tooltip in the inventory. ↵DTA7
(#6413) * Add setting to display the itemstring after the tooltip in the inventory.
2017-09-12Network: Remove large parts of deprecated legacy code (#6404)SmallJoker
Also remove the setting 'send_pre_v25_init' Keep old enum entries for obsolete commands
2017-09-09Server: Calculate maximal total block sends dynamically (#6393)SmallJoker
The block sends per client is 1/2 when reaching the maximal player count.
2017-09-05Remove DSTACK keybind setting (#6378)Rui
2017-09-04World start time: Add setting for this, default unchangedparamat
2017-08-29Formspec: Add options to set background color and opacity (fullscreen mode + ↵Loïc Blot
default mode) (#5493) * Formspec: Add options to set background color and opacity (fullscreen mode) * Enhance previous comment: Set formspec background when regenerate UI. * This permit to do the calcul only at regen and override it with bgcolor tag * Add a setting for default background color into formspec, separated from fullscreen * Add a little performance gain on formspecs using a const ref instead of copying formspec string
2017-08-25Network cleanup (#6310)Loïc Blot
* Move Connection threads to dedicated files + various cleanups * ConnectionReceiveThread::processPacket now uses function pointer table to route MT packet types * Various code style fixes * Code style with clang-format * Various SharedBuffer copy removal * SharedBuffer cannot be copied anymore using Buffer * Fix many SharedBuffer copy (thanks to delete operator)
2017-08-24Safe digging and placing (#6127)Ben Deutsch
* Setting: Safe digging and placing * New setting 'safe_dig_and_place' under Controls * If set, digging and placing will not auto-repeat * Releasing buttons unblocks the respective action again * Useful for inexperienced users in creative mode where default repeat times may be too short * Safe placing (right click repetition) does not need a guarding flag * Added new setting to minetest.conf.example
2017-08-17Modernize src/c* src/d* and src/e* files (#6263)Loïc Blot
* Modernize src/c* src/d* and src/e* files * default operator * redundant init * delete default constructors on CraftDefinition childs (never used) * fix some missing init values * const ref fix reported by clang-tidy * ranged-based for loops * simple conditions & returns * empty stl function instead of size * emplace_back stl function instead of push_back + construct temp obj * auto for some iterators * code style fixes * c++ stl headers instead of C stl headers (stdio.h -> cstdio)
2017-08-17Reduce dedicated server step to 0.09 (#6252)Loïc Blot
Minetest performance improvement has been huge since months, server step reduction will permit to handle client events a little bit faster without too many penalty costs due to core engine
2017-08-17New lighting curve (#5279)Vitaliy
* New lighting curve * Make polynomial lighting curve * Update default lighting settings
2017-08-12Remove cloud_height settingBen Deutsch
With the cloud API, the cloud_height setting has become obsolete and replaceable by a mod. It, and supporting code, can be removed.
2017-07-30Make direct item selection keys freely bindableWuzzy
2017-07-18Window size: use 1024x600 to avoid a smaller UIparamat
The change from 800x600 to 1024x576 (16:9) was a reduction in height which caused user interface to become smaller. Continue to use width 1024 as it is a common small screen width.
2017-07-18[CSM] Add flavour limits controlled by server (#5930)Loïc Blot
* [CSM] Add flavour limits controlled by server Server send flavour limits to client permitting to disable or limit some Lua calls * Add limits for reading nodedefs and itemdefs * flavour: Add lookup node limits * Merge get_node_or_nil into get_node. Sending fake node doesn't make sense in CSM, just return nil if node is not available for any reason * Add node range customization when noderange flavour is enabled (default 8 nodes) * Limit nodes range & disable chat message sending by default * Bump protocol version
2017-07-15Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand""Loic Blot
This reverts commit bdac12761cd92960c3df83c932aa610f2322215f.
2017-07-15Default window size: Increase to 1024x576, aspect ratio 16:9paramat
2017-07-15CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"rubenwardy
Original PR: #5747. This reverts commit 39f4a2f607d44738d60db84eba4b30e3d7450204.
2017-07-14Remove remaining modstore code (#6120)Elijah Duffy
2017-07-02Dungeons: Add setting to prevent projecting dungeonsparamat
Prevents dungeons generating into ignore nodes in ungenerated mapchunks, which can occasionally result in a dungeon projecting from the terrain.
2017-06-26Add Arm Inertia (#6050)kilbith
2017-06-10Add a server-sided way to remove color codes from incoming chat messages (#5948)red-001
These code be generated by CSM, a modded client or just copy and pasted by the player. Changes - Update configuration example and setting translation file. - Remove colour codes before logging chat. - Add setting to remove colour codes before processing the chat.
2017-06-08Autorun: Change to 'autoforward' (#5926)Paramat
Minetest does not have 'run'. Automatic forwards is very often used while flying or swimming, so a general word is more suitable.
2017-06-03Snake case for screen options in minetest.conf (#5792)Vincent Glize
2017-05-21[CSM] Add send_chat_message and run_server_chatcommand API functions (#5747)Pierre-Adrien Langrognet
* [CSM] Add send_chat_message and run_server_chatcommand API functions * Add client-side chat message rate limiting * Limit out chat queue size * [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand * Last fixes/cleanups before merge